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Papers

EarthGen: Generating the World from Top-Down Views

2024-09-02 · Ansh Sharma, Albert Xiao, Praneet Rathi, Rohit Kundu, Albert Zhai, Yuan Shen, Shenlong Wang

In this work, we present a novel method for extensive multi-scale generative terrain modeling. At the core of our model is a cascade of superresolution diffusion models that can be combined to produce consistent images across multiple resolutions. Pairing this concept with a tiled generation method yields a scalable system that can generate thousands of square kilometers of realistic Earth surfaces at high resolution. We evaluate our method on a dataset collected from Bing Maps and show that it outperforms super-resolution baselines on the extreme super-resolution task of 1024x zoom. We also demonstrate its ability to create diverse and coherent scenes via an interactive gigapixel-scale generated map. Finally, we demonstrate how our system can be extended to enable novel content creation applications including controllable world generation and 3D scene generation.

📄 PDF Abstract BibTeX arXiv:2409.01491

Code (1)

anshgs/earthgen 공식 구현 pytorch

Tasks

Scene GenerationSuper-Resolution

Methods 이 논문이 사용한 방법론

Diffusion Diffusion models generate samples by gradually removing noise from a signal, and their training objective can be expressed as a reweighted variational lower-bound…

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Top2Pano: Learning to Generate Indoor Panoramas from Top-Down View

2025-07-28 · Zitong Zhang, Suranjan Gautam, Rui Yu arxiv

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Consistent123: Improve Consistency for One Image to 3D Object Synthesis

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Improving Self-supervised Learning with Automated Unsupervised Outlier Arbitration

2021-12-15 · NeurIPS 2021 12 · Yu Wang, Jingyang Lin, Jingjing Zou, Yingwei Pan 외

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UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models

2026-08-05 · Haiyang Zhou, Wangbo Yu, Chaoran Feng, Xunyu Zhou 외 hf

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