Efficient universal shuffle attack for visual object tracking
Recently, adversarial attacks have been applied in visual object tracking to deceive deep trackers by injecting imperceptible perturbations into video frames. However, previous work only generates the video-specific perturbations, which restricts its application scenarios. In addition, existing attacks are difficult to implement in reality due to the real-time of tracking and the re-initialization mechanism. To address these issues, we propose an offline universal adversarial attack called Efficient Universal Shuffle Attack. It takes only one perturbation to cause the tracker malfunction on all videos. To improve the computational efficiency and attack performance, we propose a greedy gradient strategy and a triple loss to efficiently capture and attack model-specific feature representations through the gradients. Experimental results show that EUSA can significantly reduce the performance of state-of-the-art trackers on OTB2015 and VOT2018.
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Tasks
Adversarial AttackComputational EfficiencyObjectObject TrackingVisual Object TrackingSimilar Papers 제목 키워드 기반
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