paper-with-me

홈 › Papers

EgoVSR: Towards High-Quality Egocentric Video Super-Resolution

2023-05-24 · Yichen Chi, Junhao Gu, Jiamiao Zhang, Wenming Yang, Yapeng Tian

Due to the limitations of capture devices and scenarios, egocentric videos frequently have low visual quality, mainly caused by high compression and severe motion blur. With the increasing application of egocentric videos, there is an urgent need to enhance the quality of these videos through super-resolution. However, existing Video Super-Resolution (VSR) works, focusing on third-person view videos, are actually unsuitable for handling blurring artifacts caused by rapid ego-motion and object motion in egocentric videos. To this end, we propose EgoVSR, a VSR framework specifically designed for egocentric videos. We explicitly tackle motion blurs in egocentric videos using a Dual Branch Deblur Network (DB$^2$Net) in the VSR framework. Meanwhile, a blurring mask is introduced to guide the DB$^2$Net learning, and can be used to localize blurred areas in video frames. We also design a MaskNet to predict the mask, as well as a mask loss to optimize the mask estimation. Additionally, an online motion blur synthesis model for common VSR training data is proposed to simulate motion blurs as in egocentric videos. In order to validate the effectiveness of our proposed method, we introduce an EgoVSR dataset containing a large amount of fast-motion egocentric video sequences. Extensive experiments demonstrate that our EgoVSR model can efficiently super-resolve low-quality egocentric videos and outperform strong comparison baselines. Our code, pre-trained models and data can be found at https://github.com/chiyich/EGOVSR/.

📄 PDF Abstract BibTeX arXiv:2305.14708

Code (1)

chiyich/egovsr 공식 구현 pytorch

Tasks

Super-ResolutionVideo Super-Resolution

Similar Papers 제목 키워드 기반

ESVQA: Perceptual Quality Assessment of Egocentric Spatial Videos

2024-12-29 · Xilei Zhu, Huiyu Duan, Liu Yang, Yucheng Zhu 외

With the rapid development of eXtended Reality (XR), egocentric spatial shooting and display technologies have further enhanced immersion and engagement for users. Assessing the quality of experience (QoE) of egocentric …

Video Quality AssessmentVisual Question Answering (VQA)

Self-Supervised Monocular 4D Scene Reconstruction for Egocentric Videos

2024-11-14 · Chengbo Yuan, Geng Chen, Li Yi, Yang Gao

Egocentric videos provide valuable insights into human interactions with the physical world, which has sparked growing interest in the computer vision and robotics communities. A critical challenge in fully understanding…

4D reconstructionSelf-Supervised LearningZero-shot Generalization

Bringing a Personal Point of View: Evaluating Dynamic 3D Gaussian Splatting for Egocentric Scene Reconstruction

2026-04-26 · Jan Warchocki, Xi Wang, Jonas Kulhanek, Jan van Gemert arxiv

Egocentric video provides a unique view into human perception and interaction, with growing relevance for augmented reality, robotics, and assistive technologies. However, rapid camera motion and complex scene dynamics p…

Novel View Synthesis3D Reconstruction

Unsupervised Segmentation of Action Segments in Egocentric Videos using Gaze

2017-09-30 · I. Hipiny, H. Ujir, J. L. Minoi, S. F. Samson Juan 외

Unsupervised segmentation of action segments in egocentric videos is a desirable feature in tasks such as activity recognition and content-based video retrieval. Reducing the search space into a finite set of action segm…

Activity RecognitionRetrievalVideo Retrieval

ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining

2026-06-15 · Hao Li, Ganlong Zhao, Yufei Liu, Haotian Hou 외 arxiv

Vision-Language-Action (VLA) models benefit from large-scale and diverse embodied data, yet scaling robot trajectory collection is costly and labor-intensive. Recent advances show that large-scale egocentric human videos…