Enhancing Novel View Synthesis from extremely sparse views with SfM-free 3D Gaussian Splatting Framework
3D Gaussian Splatting (3DGS) has demonstrated remarkable real-time performance in novel view synthesis, yet its effectiveness relies heavily on dense multi-view inputs with precisely known camera poses, which are rarely available in real-world scenarios. When input views become extremely sparse, the Structure-from-Motion (SfM) method that 3DGS depends on for initialization fails to accurately reconstruct the 3D geometric structures of scenes, resulting in degraded rendering quality. In this paper, we propose a novel SfM-free 3DGS-based method that jointly estimates camera poses and reconstructs 3D scenes from extremely sparse-view inputs. Specifically, instead of SfM, we propose a dense stereo module to progressively estimates camera pose information and reconstructs a global dense point cloud for initialization. To address the inherent problem of information scarcity in extremely sparse-view settings, we propose a coherent view interpolation module that interpolates camera poses based on training view pairs and generates viewpoint-consistent content as additional supervision signals for training. Furthermore, we introduce multi-scale Laplacian consistent regularization and adaptive spatial-aware multi-scale geometry regularization to enhance the quality of geometrical structures and rendered content. Experiments show that our method significantly outperforms other state-of-the-art 3DGS-based approaches, achieving a remarkable 2.75dB improvement in PSNR under extremely sparse-view conditions (using only 2 training views). The images synthesized by our method exhibit minimal distortion while preserving rich high-frequency details, resulting in superior visual quality compared to existing techniques.
Code (0)
등록된 구현이 없습니다.
Tasks
Novel View SynthesisSimilar Papers 제목 키워드 기반
Improving Novel view synthesis of 360$^\circ$ Scenes in Extremely Sparse Views by Jointly Training Hemisphere Sampled Synthetic Images
Novel view synthesis in 360$^\circ$ scenes from extremely sparse input views is essential for applications like virtual reality and augmented reality. This paper presents a novel framework for novel view synthesis in ext…
Image EnhancementNovel View SynthesisFree360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in…
3D ReconstructionNeural RenderingNovel View SynthesisSurface ReconstructionCloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model
Reconstructing 3D scenes and synthesizing novel views from sparse input views is a highly challenging task. Recent advances in video diffusion models have demonstrated strong temporal reasoning capabilities, making them …
Novel View SynthesisFSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting
Novel view synthesis from limited observations remains an important and persistent task. However, high efficiency in existing NeRF-based few-shot view synthesis is often compromised to obtain an accurate 3D representatio…
NeRFNovel View SynthesisSee In Detail: Enhancing Sparse-view 3D Gaussian Splatting with Local Depth and Semantic Regularization
3D Gaussian Splatting (3DGS) has shown remarkable performance in novel view synthesis. However, its rendering quality deteriorates with sparse inphut views, leading to distorted content and reduced details. This limitati…
3DGSNovel View Synthesis