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Enhancing Robotic Navigation: An Evaluation of Single and Multi-Objective Reinforcement Learning Strategies

2023-12-13 · Vicki Young, Jumman Hossain, Nirmalya Roy

This study presents a comparative analysis between single-objective and multi-objective reinforcement learning methods for training a robot to navigate effectively to an end goal while efficiently avoiding obstacles. Traditional reinforcement learning techniques, namely Deep Q-Network (DQN), Deep Deterministic Policy Gradient (DDPG), and Twin Delayed DDPG (TD3), have been evaluated using the Gazebo simulation framework in a variety of environments with parameters such as random goal and robot starting locations. These methods provide a numerical reward to the robot, offering an indication of action quality in relation to the goal. However, their limitations become apparent in complex settings where multiple, potentially conflicting, objectives are present. To address these limitations, we propose an approach employing Multi-Objective Reinforcement Learning (MORL). By modifying the reward function to return a vector of rewards, each pertaining to a distinct objective, the robot learns a policy that effectively balances the different goals, aiming to achieve a Pareto optimal solution. This comparative study highlights the potential for MORL in complex, dynamic robotic navigation tasks, setting the stage for future investigations into more adaptable and robust robotic behaviors.

📄 PDF Abstract BibTeX arXiv:2312.07953

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Multi-Objective Reinforcement LearningNavigatereinforcement-learningReinforcement Learning

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ReLU How Do I Communicate to Expedia? How Do I Communicate to Expedia? – Call ☎️ +1-(888) 829 (0881) or +1-805-330-4056 or +1-805-330-4056 for Live Support & Special Travel…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Adam 설명 없음
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Experience Replay Experience Replay is a replay memory technique used in reinforcement learning where we store the agent’s experiences at each time-step, $e\_{t} = \left(s\_{t}, a\_{t}, r\_{t},…
Weight Decay 설명 없음
Batch Normalization 설명 없음
DDPG DDPG, or Deep Deterministic Policy Gradient, is an actor-critic, model-free algorithm based on the deterministic policy gradient that can operate over continuous action…

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