paper-with-me

Papers

GeoGS3D: Single-view 3D Reconstruction via Geometric-aware Diffusion Model and Gaussian Splatting

2024-03-15 · Qijun Feng, Zhen Xing, Zuxuan Wu, Yu-Gang Jiang

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition mechanism to extract 3D geometric features from the 2D input, facilitating the generation of multi-view consistent images. During the following Gaussian Splatting, these images are fused with epipolar attention, fully utilizing the geometric correlations across views. Moreover, we propose a novel metric, Gaussian Divergence Significance (GDS), to prune unnecessary operations during optimization, significantly accelerating the reconstruction process. Extensive experiments demonstrate that GeoGS3D generates images with high consistency across views and reconstructs high-quality 3D objects, both qualitatively and quantitatively.

📄 PDF Abstract BibTeX arXiv:2403.10242

Code (0)

등록된 구현이 없습니다.

Tasks

3D ReconstructionSingle-View 3D Reconstruction

Methods 이 논문이 사용한 방법론

Diffusion Diffusion models generate samples by gradually removing noise from a signal, and their training objective can be expressed as a reweighted variational lower-bound…

Similar Papers 제목 키워드 기반

GeoGS-SLAM: Geometry-Only Gaussian Splatting for Dense Monocular SLAM

2026-07-08 · Lipu Zhou, Yaoyun Kang, Junxiang Pang, Shengkai Sun 외 arxiv

Dense visual SLAM is a fundamental problem in robotics. Recent advances in 3DGS have demonstrated its potential for dense SLAM. Existing 3DGS frameworks focus on both appearance and geometry modeling. However, scene geom…

Novel View Synthesis3D Reconstruction

GeoGS-CE: Learning Delay--Beam Channel Priors with 3D Gaussians for High-Mobility Scenarios

2026-05-15 · Yumeng Zhang, Jiajia Guo, Chaozheng Wen, Chenghong Bian 외 arxiv

Wideband channel estimation (CE) in high-mobility scenarios remains challenging because channel responses vary rapidly, while practical systems can allocate only sparse pilots to accommodate dense users. Fortunately, man…

360-GeoGS: Geometrically Consistent Feed-Forward 3D Gaussian Splatting Reconstruction for 360 Images

2026-01-05 · Jiaqi Yao, Zhongmiao Yan, Jingyi Xu, Songpengcheng Xia 외 arxiv

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural re…

3D Reconstruction

SplatGuide: Geometric Priors from 3D Gaussians for Pose-Free Novel View Synthesis

2026-08-17 · Yejun Zhang, Zihan Wang, Xu Ji, Yihao Wang 외 arxiv

Generating photorealistic novel views from unposed images requires both 3D geometric understanding and the ability to synthesize unseen content. A natural strategy combines feed-forward 3DGS reconstruction with multi-vie…

Novel View Synthesis

UniScale: Unified Scale-Aware 3D Reconstruction for Multi-View Understanding via Prior Injection for Robotic Perception

2026-02-26 · Mohammad Mahdavian, Gordon Tan, Binbin Xu, Yuan Ren 외 arxiv

We present UniScale, a unified, scale-aware multi-view 3D reconstruction framework for robotic applications that flexibly integrates geometric priors through a modular, semantically informed design. In vision-based robot…

Multi-View 3D Reconstruction