GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering
Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance on large-scale datasets, it often struggles to capture fine details or maintain realism in regions with sparse coverage, largely due to the inherent limitations of sparse 3D training data. In this work, we propose GauSSmart, a hybrid method that effectively bridges 2D foundational models and 3D Gaussian Splatting reconstruction. Our approach integrates established 2D computer vision techniques, including convex filtering and semantic feature supervision from foundational models such as DINO, to enhance Gaussian-based scene reconstruction. By leveraging 2D segmentation priors and high-dimensional feature embeddings, our method guides the densification and refinement of Gaussian splats, improving coverage in underrepresented areas and preserving intricate structural details. We validate our approach across three datasets, where GauSSmart consistently outperforms existing Gaussian Splatting in the majority of evaluated scenes. Our results demonstrate the significant potential of hybrid 2D-3D approaches, highlighting how the thoughtful combination of 2D foundational models with 3D reconstruction pipelines can overcome the limitations inherent in either approach alone.
Code (0)
등록된 구현이 없습니다.
Tasks
3D ReconstructionSimilar Papers 제목 키워드 기반
FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction
Reconstructing high-fidelity animatable human avatars from monocular videos remains challenging due to insufficient geometric information in single-view observations. While recent 3D Gaussian Splatting methods have shown…
GIQ: Benchmarking 3D Geometric Reasoning of Vision Foundation Models with Simulated and Real Polyhedra
Monocular 3D reconstruction methods and vision-language models (VLMs) demonstrate impressive results on standard benchmarks, yet their true understanding of geometric properties remains unclear. We introduce GIQ , a comp…
3D ReconstructionBenchmarkingRepresentation LearningSymmetry DetectionGOGS: High-Fidelity Geometry and Relighting for Glossy Objects via Gaussian Surfels
Inverse rendering of glossy objects from RGB imagery remains fundamentally limited by inherent ambiguity. Although NeRF-based methods achieve high-fidelity reconstruction via dense-ray sampling, their computational cost …
Inverse RenderingVFM-VLM: Vision Foundation Model and Vision Language Model based Visual Comparison for 3D Pose Estimation
Vision Foundation Models (VFMs) and Vision Language Models (VLMs) have revolutionized computer vision by providing rich semantic and geometric representations. This paper presents a comprehensive visual comparison betwee…
3D Pose EstimationGEOMetrics: Exploiting Geometric Structure for Graph-Encoded Objects
Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolu…
3D Object ReconstructionObject Reconstruction