GHNeRF: Learning Generalizable Human Features with Efficient Neural Radiance Fields
Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose and structure, which is crucial for AR/VR applications and games. In this paper, we introduce a novel approach, termed GHNeRF, designed to address these limitations by learning 2D/3D joint locations of human subjects with NeRF representation. GHNeRF uses a pre-trained 2D encoder streamlined to extract essential human features from 2D images, which are then incorporated into the NeRF framework in order to encode human biomechanic features. This allows our network to simultaneously learn biomechanic features, such as joint locations, along with human geometry and texture. To assess the effectiveness of our method, we conduct a comprehensive comparison with state-of-the-art human NeRF techniques and joint estimation algorithms. Our results show that GHNeRF can achieve state-of-the-art results in near real-time.
Code (0)
등록된 구현이 없습니다.
Tasks
NeRFSimilar Papers 제목 키워드 기반
Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radia…
Generalizable Novel View SynthesisNeRFHFNeRF: Learning Human Biomechanic Features with Neural Radiance Fields
In recent advancements in novel view synthesis, generalizable Neural Radiance Fields (NeRF) based methods applied to human subjects have shown remarkable results in generating novel views from few images. However, this g…
NeRFNeural RenderingNovel View SynthesisPanoGRF: Generalizable Spherical Radiance Fields for Wide-baseline Panoramas
Achieving an immersive experience enabling users to explore virtual environments with six degrees of freedom (6DoF) is essential for various applications such as virtual reality (VR). Wide-baseline panoramas are commonly…
Depth EstimationGeneralizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesis
This work targets at using a general deep learning framework to synthesize free-viewpoint images of arbitrary human performers, only requiring a sparse number of camera views as inputs and skirting per-case fine-tuning. …
Novel View SynthesisGSNeRF: Generalizable Semantic Neural Radiance Fields with Enhanced 3D Scene Understanding
Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Field …
NeRFScene UnderstandingSemantic Segmentation