paper-with-me

홈 › Papers

Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation

2026-06-01 · Muyi Bao, Yuxin Cai, Hang Xu, Zongtai Li, Jinxi He, Jingfan Tang, Chen Lv, Ji Zhang, Yaqi Xie, Wenshan Wang arxiv

Vision-language models (VLMs) have become a common foundation for vision-and-language navigation in continuous environments (VLN-CE). Yet most VLM-based methods cast navigation as low-level action prediction, an interface that is ambiguous, tied to short-horizon motion primitives, and inefficient due to repeated VLM querying. We propose Goal2Pixel, a pure pixel-based paradigm that reformulates VLN-CE as navigable pixel grounding. Rather than predicting actions, Goal2Pixel uses the image plane as a unified spatial interface between VLM reasoning and robot motion: the model predicts a visible navigable pixel to the agent, which is back-projected into a 3D waypoint for forward navigation. For non-forward actions, we append auxiliary directive regions to the image plane, where the left/right/bottom regions are interpreted as turning left, turning right, and stopping, respectively. To enable long-horizon navigation, we propose a visibility-aware keyframe memory for compact and informative history representation. To adapt pretrained VLMs to navigable pixel grounding, we introduce semantic embeddings and coordinate-aware auxiliary losses. Goal2Pixel achieves competitive state-of-the-art performance while requiring fewer VLM inference calls than prior methods. On R2R-CE Val-Unseen it achieves 54.1% SR and 52.5% SPL with just 7.75 VLM calls per episode, 6x fewer than the 46.62 required by direct action prediction at 32.9% SR. The same trend holds on RxR-CE.Project Page: https://baobao0926.github.io/Goal2Pixel/.

📄 PDF Abstract BibTeX arXiv:2606.01621

Code (0)

등록된 구현이 없습니다.

Tasks

Vision-Language Navigation

Similar Papers 제목 키워드 기반

Forecaster: Towards Temporally Abstract Tree-Search Planning from Pixels

2023-10-16 · Thomas Jiralerspong, Flemming Kondrup, Doina Precup, Khimya Khetarpal

The ability to plan at many different levels of abstraction enables agents to envision the long-term repercussions of their decisions and thus enables sample-efficient learning. This becomes particularly beneficial in co…

Hierarchical Reinforcement Learning

StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents

2026-07-24 · Yan Yang, Xiangru Jian, Ziyang Luo, Zirui Zhao 외 hf

Computer-use agents are usually improved by strengthening perception: better models for reading a screenshot and choosing where to click. Yet a screenshot is only a lossy rendering of the underlying program state, e.g., …

Deep Hierarchical Planning from Pixels

2022-06-08 · Danijar Hafner, Kuang-Huei Lee, Ian Fischer, Pieter Abbeel

Intelligent agents need to select long sequences of actions to solve complex tasks. While humans easily break down tasks into subgoals and reach them through millions of muscle commands, current artificial intelligence i…

Atari GamesHierarchical Reinforcement Learning

OccPlanner: Goal-Aware Occupancy-Conditioned Diffusion Planner for Pixel-Goal Navigation

2026-08-14 · Binling Huang, Nianjin Ye, Xi Yang, Liang Hu 외 arxiv

Pixel-goal navigation specifies targets directly in the agent's camera view, but a target pixel provides neither metric depth nor traversability, making 3D goal grounding and collision-free continuous planning challengin…

PPMN: Pixel-Phrase Matching Network for One-Stage Panoptic Narrative Grounding

2022-08-11 · Zihan Ding, Zi-han Ding, Tianrui Hui, Junshi Huang 외

Panoptic Narrative Grounding (PNG) is an emerging task whose goal is to segment visual objects of things and stuff categories described by dense narrative captions of a still image. The previous two-stage approach first …

Panoptic SegmentationSegmentationSemantic correspondence