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GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereo

2024-04-11 · CVPR 2024 1 · Jiang Wu, Rui Li, Haofei Xu, Wenxun Zhao, Yu Zhu, Jinqiu Sun, Yanning Zhang

Matching cost aggregation plays a fundamental role in learning-based multi-view stereo networks. However, directly aggregating adjacent costs can lead to suboptimal results due to local geometric inconsistency. Related methods either seek selective aggregation or improve aggregated depth in the 2D space, both are unable to handle geometric inconsistency in the cost volume effectively. In this paper, we propose GoMVS to aggregate geometrically consistent costs, yielding better utilization of adjacent geometries. More specifically, we correspond and propagate adjacent costs to the reference pixel by leveraging the local geometric smoothness in conjunction with surface normals. We achieve this by the geometric consistent propagation (GCP) module. It computes the correspondence from the adjacent depth hypothesis space to the reference depth space using surface normals, then uses the correspondence to propagate adjacent costs to the reference geometry, followed by a convolution for aggregation. Our method achieves new state-of-the-art performance on DTU, Tanks & Temple, and ETH3D datasets. Notably, our method ranks 1st on the Tanks & Temple Advanced benchmark.

📄 PDF Abstract BibTeX arXiv:2404.07992

Code (1)

wuuu3511/gomvs 공식 구현 pytorch

Tasks

3D Reconstruction

Methods 이 논문이 사용한 방법론

Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…

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