GPU based GMM segmentation of kinect data
This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). We first start by the background subtraction from the colour and depth images separately. The foregrounds resulting from both streams are then fused for a more accurate detection. Our segmentation solution is implemented on the GPU. Thus, it works at the full frame rate of the sensor (30fps). Test results show its robustness against illumination change, shadows and reflections.
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Foreground SegmentationGPUSegmentationMethods 이 논문이 사용한 방법론
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