paper-with-me

홈 › Papers

GSMap: 2D Gaussians for Online HD Mapping

2026-05-10 · Zhenxuan Zeng, Lingxuan Wang, Sheng Yang, Yanan He, Mingxia Chen, Wei Suo, Peng Wang arxiv

Accurate High-Definition (HD) map construction is critical for autonomous driving, yet existing methods face a fundamental trade-off: vectorization-based approaches preserve topology but struggle with geometric fidelity, while rasterization-based approaches enable precise geometric supervision but produce unstructured outputs. To bridge this gap, we propose GSMap, a novel framework that unifies both paradigms via a learnable 2D Gaussian representation. Each map element is modeled as an ordered sequence of 2D Gaussians, whose centers correspond to the vertices of the vectorized polyline/polygon. This formulation enables simultaneous optimization through: (1) Differentiable rasterization that enforces pixel-level geometric constraints, and (2) Topology-aware vectorization that maintains structural regularity. Experiments on both nuScenes and Argoverse2 demonstrate that our Gaussian-based representation effectively unifies geometric and topological learning, achieving significant performance improvements and demonstrating strong compatibility with existing HD mapping architectures. Code will be available at https://github.com/peakpang/GSMap

📄 PDF Abstract BibTeX arXiv:2605.09619

Code (0)

등록된 구현이 없습니다.

Tasks

Autonomous Driving

Similar Papers 제목 키워드 기반

Conditional Diffusion Models for Global Precipitation Map Inpainting

2025-07-28 · Daiko Kishikawa, Yuka Muto, Shunji Kotsuki arxiv

Incomplete satellite-based precipitation presents a significant challenge in global monitoring. For example, the Global Satellite Mapping of Precipitation (GSMaP) from JAXA suffers from substantial missing regions due to…

Video Inpainting

HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenes

2024-03-29 · Ke wu, Kaizhao Zhang, Zhiwei Zhang, Shanshuai Yuan 외

Online dense mapping of urban scenes forms a fundamental cornerstone for scene understanding and navigation of autonomous vehicles. Recent advancements in mapping methods are mainly based on NeRF, whose rendering speed i…

3DGSAutonomous VehiclesNeRFScene Understanding

OG-Mapping: Octree-based Structured 3D Gaussians for Online Dense Mapping

2024-08-30 · Meng Wang, Junyi Wang, Changqun Xia, Chen Wang 외

3D Gaussian splatting (3DGS) has recently demonstrated promising advancements in RGB-D online dense mapping. Nevertheless, existing methods excessively rely on per-pixel depth cues to perform map densification, which lea…

3DGS

SplaTAM: Splat Track & Map 3D Gaussians for Dense RGB-D SLAM

2024-01-01 · CVPR 2024 1 · Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang 외

Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However current methods are often hampered by the non-volumetric or implicit way they represent a scene. …

Camera Pose EstimationNovel View SynthesisPose EstimationSimultaneous Localization and Mapping

SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

2023-12-04 · Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang 외

Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. Thi…

Camera Pose EstimationNovel View SynthesisPose EstimationScene Understanding+1