GVD-TG: Topological Graph based on Fast Hierarchical GVD Sampling for Robot Exploration
Topological maps are more suitable than metric maps for robotic exploration tasks. However, real-time updating of accurate and detail-rich environmental topological maps remains a challenge. This paper presents a topological map updating method based on the Generalized Voronoi Diagram (GVD). First, the newly observed areas are denoised to avoid low-efficiency GVD nodes misleading the topological structure. Subsequently, a multi-granularity hierarchical GVD generation method is designed to control the sampling granularity at both global and local levels. This not only ensures the accuracy of the topological structure but also enhances the ability to capture detail features, reduces the probability of path backtracking, and ensures no overlap between GVDs through the maintenance of a coverage map, thereby improving GVD utilization efficiency. Second, a node clustering method with connectivity constraints and a connectivity method based on a switching mechanism are designed to avoid the generation of unreachable nodes and erroneous nodes caused by obstacle attraction. A special cache structure is used to store all connectivity information, thereby improving exploration efficiency. Finally, to address the issue of frontiers misjudgment caused by obstacles within the scope of GVD units, a frontiers extraction method based on morphological dilation is designed to effectively ensure the reachability of frontiers. On this basis, a lightweight cost function is used to assess and switch to the next viewpoint in real time. This allows the robot to quickly adjust its strategy when signs of path backtracking appear, thereby escaping the predicament and increasing exploration flexibility. And the performance of system for exploration task is verified through comparative tests with SOTA methods.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Hi-Dyna Graph: Hierarchical Dynamic Scene Graph for Robotic Autonomy in Human-Centric Environments
Autonomous operation of service robotics in human-centric scenes remains challenging due to the need for understanding of changing environments and context-aware decision-making. While existing approaches like topologica…
Graph GenerationHuman-Object Interaction DetectionNeRFScene Graph Generation+1MLATC: Fast Hierarchical Topological Mapping from 3D LiDAR Point Clouds Based on Adaptive Resonance Theory
This paper addresses the problem of building global topological maps from 3D LiDAR point clouds for autonomous mobile robots operating in large-scale, dynamic, and unknown environments. Adaptive Resonance Theory-based To…
Computational EfficiencyPoint CloudsFARE: Fast-Slow Agentic Robotic Exploration
This work advances autonomous robot exploration by integrating agent-level semantic reasoning with fast local control. We introduce FARE, a hierarchical autonomous exploration framework that integrates a large language m…
Reinforcement LearningDecision MakingGeneration of Indoor Open Street Maps for Robot Navigation from CAD Files
The deployment of autonomous mobile robots is predicated on the availability of environmental maps, yet conventional generation via SLAM (Simultaneous Localization and Mapping) suffers from significant limitations in tim…
Robot NavigationHTG-GCL: Leveraging Hierarchical Topological Granularity from Cellular Complexes for Graph Contrastive Learning
Graph contrastive learning (GCL) aims to learn discriminative semantic invariance by contrasting different views of the same graph that share critical topological patterns. However, existing GCL approaches with structura…
Contrastive Learning