paper-with-me

홈 › Papers

FIRe: Fast Inverse Rendering using Directional and Signed Distance Functions

2022-03-30 · Tarun Yenamandra, Ayush Tewari, Nan Yang, Florian Bernard, Christian Theobalt, Daniel Cremers

Neural 3D implicit representations learn priors that are useful for diverse applications, such as single- or multiple-view 3D reconstruction. A major downside of existing approaches while rendering an image is that they require evaluating the network multiple times per camera ray so that the high computational time forms a bottleneck for downstream applications. We address this problem by introducing a novel neural scene representation that we call the directional distance function (DDF). To this end, we learn a signed distance function (SDF) along with our DDF model to represent a class of shapes. Specifically, our DDF is defined on the unit sphere and predicts the distance to the surface along any given direction. Therefore, our DDF allows rendering images with just a single network evaluation per camera ray. Based on our DDF, we present a novel fast algorithm (FIRe) to reconstruct 3D shapes given a posed depth map. We evaluate our proposed method on 3D reconstruction from single-view depth images, where we empirically show that our algorithm reconstructs 3D shapes more accurately and it is more than 15 times faster (per iteration) than competing methods.

📄 PDF Abstract BibTeX arXiv:2203.16284

Code (0)

등록된 구현이 없습니다.

Tasks

3D ReconstructionInverse Rendering

Similar Papers 제목 키워드 기반

TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering

2025-03-24 · CVPR 2025 1 · Chun Gu, Xiaofei Wei, Li Zhang, Xiatian Zhu

Inverse rendering aims to recover scene geometry, material properties, and lighting from multi-view images. Given the complexity of light-surface interactions, importance sampling is essential for the evaluation of the r…

Inverse Rendering

SupeRVol: Super-Resolution Shape and Reflectance Estimation in Inverse Volume Rendering

2022-12-09 · Mohammed Brahimi, Bjoern Haefner, Tarun Yenamandra, Bastian Goldluecke 외

We propose an end-to-end inverse rendering pipeline called SupeRVol that allows us to recover 3D shape and material parameters from a set of color images in a super-resolution manner. To this end, we represent both the b…

Inverse RenderingSuper-Resolution

PS-GS: Gaussian Splatting for Multi-View Photometric Stereo

2025-07-24 · Yixiao Chen, Bin Liang, Hanzhi Guo, Yongqing Cheng 외 arxiv

Integrating inverse rendering with multi-view photometric stereo (MVPS) yields more accurate 3D reconstructions than the inverse rendering approaches that rely on fixed environment illumination. However, efficient invers…

Computational EfficiencyInverse Rendering

Snapshot Polarimetric Display Inverse Rendering

2026-05-24 · Seokjun Choi, Yunseong Moon, Kaizhang Kang, Hoon-Gyu Chung 외 arxiv

Inverse rendering remains a core challenge in graphics and vision, especially in the snapshot configurations required for lightweight desktop workflows, where the per-frame information budget is highly constrained. Previ…

Inverse Rendering

NeAT: Neural Adaptive Tomography

2022-02-04 · Darius Rückert, Yuanhao Wang, Rui Li, Ramzi Idoughi 외

In this paper, we present Neural Adaptive Tomography (NeAT), the first adaptive, hierarchical neural rendering pipeline for multi-view inverse rendering. Through a combination of neural features with an adaptive explicit…

3D ReconstructionInverse RenderingLow-Dose X-Ray Ct ReconstructionNeural Rendering