High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency Decomposition
Despite the impressive performance obtained by recent single-image hand modeling techniques, they lack the capability to capture sufficient details of the 3D hand mesh. This deficiency greatly limits their applications when high-fidelity hand modeling is required, e.g., personalized hand modeling. To address this problem, we design a frequency split network to generate 3D hand mesh using different frequency bands in a coarse-to-fine manner. To capture high-frequency personalized details, we transform the 3D mesh into the frequency domain, and propose a novel frequency decomposition loss to supervise each frequency component. By leveraging such a coarse-to-fine scheme, hand details that correspond to the higher frequency domain can be preserved. In addition, the proposed network is scalable, and can stop the inference at any resolution level to accommodate different hardware with varying computational powers. To quantitatively evaluate the performance of our method in terms of recovering personalized shape details, we introduce a new evaluation metric named Mean Signal-to-Noise Ratio (MSNR) to measure the signal-to-noise ratio of each mesh frequency component. Extensive experiments demonstrate that our approach generates fine-grained details for high-fidelity 3D hand reconstruction, and our evaluation metric is more effective for measuring mesh details compared with traditional metrics.
Code (1)
Similar Papers 제목 키워드 기반
HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texture
We present HiFiHR, a high-fidelity hand reconstruction approach that utilizes render-and-compare in the learning-based framework from a single image, capable of generating visually plausible and accurate 3D hand meshes w…
I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modeling
Reconstructing a high-precision and high-fidelity 3D human hand from a color image plays a central role in replicating a realistic virtual hand in human-computer interaction and virtual reality applications. The results …
3D Hand Pose EstimationImage Super-ResolutionImage-to-Image TranslationSuper-Resolution+1PHRIT: Parametric Hand Representation with Implicit Template
We propose PHRIT, a novel approach for parametric hand mesh modeling with an implicit template that combines the advantages of both parametric meshes and implicit representations. Our method represents deformable hand sh…
3D ReconstructionSingle-View 3D ReconstructionHandy: Towards a High Fidelity 3D Hand Shape and Appearance Model
Over the last few years, with the advent of virtual and augmented reality, an enormous amount of research has been focused on modeling, tracking and reconstructing human hands. Given their power to express human beha…
Hand Pose EstimationPose EstimationHPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editing
Current 3D representations like meshes, voxels, point clouds, and NeRF-based neural implicit fields exhibit significant limitations: they are often task-specific, lacking universal applicability across reconstruction, ge…
3D ReconstructionPoint Clouds