paper-with-me

홈 › Papers

Improved Modeling of 3D Shapes with Multi-view Depth Maps

2020-09-07 · Kamal Gupta, Susmija Jabbireddy, Ketul Shah, Abhinav Shrivastava, Matthias Zwicker

We present a simple yet effective general-purpose framework for modeling 3D shapes by leveraging recent advances in 2D image generation using CNNs. Using just a single depth image of the object, we can output a dense multi-view depth map representation of 3D objects. Our simple encoder-decoder framework, comprised of a novel identity encoder and class-conditional viewpoint generator, generates 3D consistent depth maps. Our experimental results demonstrate the two-fold advantage of our approach. First, we can directly borrow architectures that work well in the 2D image domain to 3D. Second, we can effectively generate high-resolution 3D shapes with low computational memory. Our quantitative evaluations show that our method is superior to existing depth map methods for reconstructing and synthesizing 3D objects and is competitive with other representations, such as point clouds, voxel grids, and implicit functions.

📄 PDF Abstract BibTeX arXiv:2009.03298

Code (1)

kampta/multiview-shapes pytorch

Tasks

DecoderImage Generation

Similar Papers 제목 키워드 기반

Synthesizing 3D Shapes via Modeling Multi-View Depth Maps and Silhouettes With Deep Generative Networks

2017-07-01 · CVPR 2017 7 · Amir Arsalan Soltani, Haibin Huang, Jiajun Wu, Tejas D. Kulkarni 외

We study the problem of learning generative models of 3D shapes. Voxels or 3D parts have been widely used as the underlying representations to build complex 3D shapes; however, voxel-based representations suffer from hig…

PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement

2026-04-24 · David Recasens, Robert Maier, Aljaz Bozic, Stephane Grabli 외 arxiv

Gaussian Splatting (GS) has emerged as an efficient approach for high-quality novel view synthesis. While early GS variants struggled to accurately model the scene's geometry, recent advancements constraining the Gaussia…

Novel View Synthesis3D Reconstruction

Inferring 3D Shapes from Image Collections using Adversarial Networks

2019-06-11 · Matheus Gadelha, Aartika Rai, Subhransu Maji, Rui Wang

We investigate the problem of learning a probabilistic distribution over three-dimensional shapes given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called projective generative a…

Generative Adversarial Network

3D Shape Generation and Completion through Point-Voxel Diffusion

2021-04-08 · ICCV 2021 10 · Linqi Zhou, Yilun Du, Jiajun Wu

We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is…

3D Shape GenerationDenoising

Deep Textured 3D Reconstruction of Human Bodies

2018-09-18 · Abbhinav Venkat, Sai Sagar Jinka, Avinash Sharma

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set o…

3D Reconstruction