paper-with-me

홈 › Papers

Inferring Occluded Geometry Improves Performance when Retrieving an Object from Dense Clutter

2019-07-20 · Andrew Price, Linyi Jin, Dmitry Berenson

Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude one another, making it difficult to segment objects and infer their shapes and properties. Instead of relying on the availability of CAD or other explicit models of scene objects, we augment a manipulation planner for cluttered environments with a state-of-the-art deep neural network for shape completion as well as a volumetric memory system, allowing the robot to reason about what may be contained in occluded areas. We test the system in a variety of tabletop manipulation scenes composed of household items, highlighting its applicability to realistic domains. Our results suggest that incorporating both components into a manipulation planning framework significantly reduces the number of actions needed to find a hidden object in dense clutter.

📄 PDF Abstract BibTeX arXiv:1907.08770

Code (0)

등록된 구현이 없습니다.

Tasks

Object

Similar Papers 제목 키워드 기반

HoloPart: Generative 3D Part Amodal Segmentation

2025-04-10 · Yunhan Yang, Yuan-Chen Guo, Yukun Huang, Zi-Xin Zou 외

3D part amodal segmentation--decomposing a 3D shape into complete, semantically meaningful parts, even when occluded--is a challenging but crucial task for 3D content creation and understanding. Existing 3D part segmenta…

3D geometry3D Part SegmentationSegmentation

Boosting Self-Supervision for Single-View Scene Completion via Knowledge Distillation

2024-04-11 · CVPR 2024 1 · Keonhee Han, Dominik Muhle, Felix Wimbauer, Daniel Cremers

Inferring scene geometry from images via Structure from Motion is a long-standing and fundamental problem in computer vision. While classical approaches and, more recently, depth map predictions only focus on the visible…

Depth EstimationDepth PredictionKnowledge DistillationNovel View Synthesis

Know Your Neighbors: Improving Single-View Reconstruction via Spatial Vision-Language Reasoning

2024-04-04 · CVPR 2024 1 · Rui Li, Tobias Fischer, Mattia Segu, Marc Pollefeys 외

Recovering the 3D scene geometry from a single view is a fundamental yet ill-posed problem in computer vision. While classical depth estimation methods infer only a 2.5D scene representation limited to the image plane, r…

3D Scene ReconstructionDepth EstimationObject ReconstructionZero-shot Generalization

Mesoscopic Facial Geometry Inference Using Deep Neural Networks

2018-06-01 · CVPR 2018 6 · Loc Huynh, Weikai Chen, Shunsuke Saito, Jun Xing 외

We present a learning-based approach for synthesizing facial geometry at medium and fine scales from diffusely-lit facial texture maps. When applied to an image sequence, the synthesized detail is temporally coherent. …

3D geometryImage-to-Image TranslationSuper-ResolutionTranslation

FlowSSC: Universal Generative Monocular Semantic Scene Completion via One-Step Latent Diffusion

2026-01-21 · Zichen Xi, Hao-Xiang Chen, Nan Xue, Hongyu Yan 외 arxiv

Semantic Scene Completion (SSC) from monocular RGB images is a fundamental yet challenging task due to the inherent ambiguity of inferring occluded 3D geometry from a single view. While feed-forward methods have made pro…