paper-with-me

Papers

Learning models for visual 3D localization with implicit mapping

2018-07-04 · Dan Rosenbaum, Frederic Besse, Fabio Viola, Danilo J. Rezende, S. M. Ali Eslami

We consider learning based methods for visual localization that do not require the construction of explicit maps in the form of point clouds or voxels. The goal is to learn an implicit representation of the environment at a higher, more abstract level. We propose to use a generative approach based on Generative Query Networks (GQNs, Eslami et al. 2018), asking the following questions: 1) Can GQN capture more complex scenes than those it was originally demonstrated on? 2) Can GQN be used for localization in those scenes? To study this approach we consider procedurally generated Minecraft worlds, for which we can generate images of complex 3D scenes along with camera pose coordinates. We first show that GQNs, enhanced with a novel attention mechanism can capture the structure of 3D scenes in Minecraft, as evidenced by their samples. We then apply the models to the localization problem, comparing the results to a discriminative baseline, and comparing the ways each approach captures the task uncertainty.

📄 PDF Abstract BibTeX arXiv:1807.03149

Code (0)

등록된 구현이 없습니다.

Tasks

MinecraftVisual Localization

Similar Papers 제목 키워드 기반

DVN-SLAM: Dynamic Visual Neural SLAM Based on Local-Global Encoding

2024-03-18 · Wenhua Wu, Guangming Wang, Ting Deng, Sebastian Aegidius 외

Recent research on Simultaneous Localization and Mapping (SLAM) based on implicit representation has shown promising results in indoor environments. However, there are still some challenges: the limited scene representat…

NeRFSimultaneous Localization and Mapping

SP-VINS: A Hybrid Stereo Visual Inertial Navigation System based on Implicit Environmental Map

2025-11-24 · Xueyu Du, Lilian Zhang, Fuan Duan, Xincan Luo 외 arxiv

Filter-based visual inertial navigation system (VINS) has attracted mobile-robot researchers for the good balance between accuracy and efficiency, but its limited mapping quality hampers long-term high-accuracy state est…

Computational Efficiency

LCP-Fusion: A Neural Implicit SLAM with Enhanced Local Constraints and Computable Prior

2024-11-06 · Jiahui Wang, Yinan Deng, Yi Yang, Yufeng Yue

Recently the dense Simultaneous Localization and Mapping (SLAM) based on neural implicit representation has shown impressive progress in hole filling and high-fidelity mapping. Nevertheless, existing methods either heavi…

Simultaneous Localization and Mapping

DF-SLAM: Dictionary Factors Representation for High-Fidelity Neural Implicit Dense Visual SLAM System

2024-04-27 · Weifeng Wei, Jie Wang, Shuqi Deng, Jie Liu

We introduce a high-fidelity neural implicit dense visual Simultaneous Localization and Mapping (SLAM) system, termed DF-SLAM. In our work, we employ dictionary factors for scene representation, encoding the geometry and…

Simultaneous Localization and Mapping

Monocular Visual Odometry for an Unmanned Sea-Surface Vehicle

2017-07-14 · George Terzakis, Riccardo Polvara, Sanjay Sharma, Phil Culverhouse 외

We tackle the problem of localizing an autonomous sea-surface vehicle in river estuarine areas using monocular camera and angular velocity input from an inertial sensor. Our method is challenged by two prominent drawback…

Monocular Visual OdometrySimultaneous Localization and MappingVisual LocalizationVisual Odometry