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Learning Texture Manifolds with the Periodic Spatial GAN

2017-05-18 · ICML 2017 8 · Urs Bergmann, Nikolay Jetchev, Roland Vollgraf

This paper introduces a novel approach to texture synthesis based on generative adversarial networks (GAN) (Goodfellow et al., 2014). We extend the structure of the input noise distribution by constructing tensors with different types of dimensions. We call this technique Periodic Spatial GAN (PSGAN). The PSGAN has several novel abilities which surpass the current state of the art in texture synthesis. First, we can learn multiple textures from datasets of one or more complex large images. Second, we show that the image generation with PSGANs has properties of a texture manifold: we can smoothly interpolate between samples in the structured noise space and generate novel samples, which lie perceptually between the textures of the original dataset. In addition, we can also accurately learn periodical textures. We make multiple experiments which show that PSGANs can flexibly handle diverse texture and image data sources. Our method is highly scalable and it can generate output images of arbitrary large size.

📄 PDF Abstract BibTeX arXiv:1705.06566

Code (7)

zalandoresearch/psgan 공식 구현 pytorch
Archangel212/psgan-batik pytorch
Archangel212/psgan-pytorch pytorch
MQSchleich/SatelliteFAMOS pytorch
a-maumau/psgan.pytorch pytorch
oist/psgan pytorch
zalandoresearch/famos pytorch

Tasks

Image GenerationTexture Synthesis

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