paper-with-me

홈 › Papers

Learning the Generalizable Manipulation Skills on Soft-body Tasks via Guided Self-attention Behavior Cloning Policy

2024-10-08 · Xuetao Li, Fang Gao, Jun Yu, Shaodong Li, Feng Shuang

Embodied AI represents a paradigm in AI research where artificial agents are situated within and interact with physical or virtual environments. Despite the recent progress in Embodied AI, it is still very challenging to learn the generalizable manipulation skills that can handle large deformation and topological changes on soft-body objects, such as clay, water, and soil. In this work, we proposed an effective policy, namely GP2E behavior cloning policy, which can guide the agent to learn the generalizable manipulation skills from soft-body tasks, including pouring, filling, hanging, excavating, pinching, and writing. Concretely, we build our policy from three insights:(1) Extracting intricate semantic features from point cloud data and seamlessly integrating them into the robot's end-effector frame; (2) Capturing long-distance interactions in long-horizon tasks through the incorporation of our guided self-attention module; (3) Mitigating overfitting concerns and facilitating model convergence to higher accuracy levels via the introduction of our two-stage fine-tuning strategy. Through extensive experiments, we demonstrate the effectiveness of our approach by achieving the 1st prize in the soft-body track of the ManiSkill2 Challenge at the CVPR 2023 4th Embodied AI workshop. Our findings highlight the potential of our method to improve the generalization abilities of Embodied AI models and pave the way for their practical applications in real-world scenarios.

📄 PDF Abstract BibTeX arXiv:2410.05756

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

2023-02-09 · Jiayuan Gu, Fanbo Xiang, Xuanlin Li, Zhan Ling 외

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatabl…

GPUImitation LearningReinforcement Learning (RL)Robot Manipulation

RoboReact: Agentic Skill Distillation from Generated Egocentric Videos for Generalizable Whole-Body Manipulation

2026-08-04 · Shuliang He, Shuai Wang, Bo Yue, Junchi Teng 외 arxiv

Humanoid robots have the potential to perform dexterous manipulation in human environments, yet acquiring diverse and generalizable skills remains costly due to expensive hardware data collection and labor-intensive anno…

3D Reconstruction

DSPv2: Improved Dense Policy for Effective and Generalizable Whole-body Mobile Manipulation

2025-09-19 · Yue Su, Chubin Zhang, Sijin Chen, Liufan Tan 외 arxiv

Learning whole-body mobile manipulation via imitation is essential for generalizing robotic skills to diverse environments and complex tasks. However, this goal is hindered by significant challenges, particularly in effe…

Generalizable Humanoid Manipulation with 3D Diffusion Policies

2024-10-14 · Yanjie Ze, Zixuan Chen, Wenhao Wang, Tianyi Chen 외

Humanoid robots capable of autonomous operation in diverse environments have long been a goal for roboticists. However, autonomous manipulation by humanoid robots has largely been restricted to one specific scene, primar…

Camera CalibrationPoint Cloud Segmentation

Humanoid Manipulation Interface: Humanoid Whole-Body Manipulation from Robot-Free Demonstrations

2026-02-06 · Ruiqian Nai, Boyuan Zheng, Junming Zhao, Haodong Zhu 외 arxiv

Current approaches for humanoid whole-body manipulation, primarily relying on teleoperation or visual sim-to-real reinforcement learning, are hindered by hardware logistics and complex reward engineering. Consequently, d…

Reinforcement Learning