Learning to Animate Images from A Few Videos to Portray Delicate Human Actions
Despite recent progress, video generative models still struggle to animate human actions from static images, particularly when handling uncommon actions whose training data are limited. In this paper, we investigate the task of learning to animate human actions from a small number of videos -- 16 or fewer -- which is highly valuable in real-world applications like video and movie production. Few-shot learning of generalizable motion patterns while ensuring smooth transitions from the initial reference image is exceedingly challenging. We propose FLASH (Few-shot Learning to Animate and Steer Humans), which improves motion generalization by aligning motion features and inter-frame correspondence relations between videos that share the same motion but have different appearances. This approach minimizes overfitting to visual appearances in the limited training data and enhances the generalization of learned motion patterns. Additionally, FLASH extends the decoder with additional layers to compensate lost details in the latent space, fostering smooth transitions from the initial reference image. Experiments demonstrate that FLASH effectively animates images with unseen human or scene appearances into specified actions while maintaining smooth transitions from the reference image.
Code (0)
등록된 구현이 없습니다.
Tasks
DecoderFew-Shot LearningSimilar Papers 제목 키워드 기반
Can Pose Transfer Models Generate Realistic Human Motion?
Recent pose-transfer methods aim to generate temporally consistent and fully controllable videos of human action where the motion from a reference video is reenacted by a new identity. We evaluate three state-of-the-art …
Pose TransferCAST: Character labeling in Animation using Self-supervision by Tracking
Cartoons and animation domain videos have very different characteristics compared to real-life images and videos. In addition, this domain carries a large variability in styles. Current computer vision and deep-learning …
Multi-Object TrackingObject TrackingRepresentation LearningAnimate-X++: Universal Character Image Animation with Dynamic Backgrounds
Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, w…
Synthetic Human Memories: AI-Edited Images and Videos Can Implant False Memories and Distort Recollection
AI is increasingly used to enhance images and videos, both intentionally and unintentionally. As AI editing tools become more integrated into smartphones, users can modify or animate photos into realistic videos. This st…
AnimateScene: Camera-controllable Animation in Any Scene
Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interp…