paper-with-me

홈 › Papers

Leveraging MoCap Data for Human Mesh Recovery

2021-10-18 · Fabien Baradel, Thibault Groueix, Philippe Weinzaepfel, Romain Brégier, Yannis Kalantidis, Grégory Rogez

Training state-of-the-art models for human body pose and shape recovery from images or videos requires datasets with corresponding annotations that are really hard and expensive to obtain. Our goal in this paper is to study whether poses from 3D Motion Capture (MoCap) data can be used to improve image-based and video-based human mesh recovery methods. We find that fine-tune image-based models with synthetic renderings from MoCap data can increase their performance, by providing them with a wider variety of poses, textures and backgrounds. In fact, we show that simply fine-tuning the batch normalization layers of the model is enough to achieve large gains. We further study the use of MoCap data for video, and introduce PoseBERT, a transformer module that directly regresses the pose parameters and is trained via masked modeling. It is simple, generic and can be plugged on top of any state-of-the-art image-based model in order to transform it in a video-based model leveraging temporal information. Our experimental results show that the proposed approaches reach state-of-the-art performance on various datasets including 3DPW, MPI-INF-3DHP, MuPoTS-3D, MCB and AIST. Test code and models will be available soon.

📄 PDF Abstract BibTeX arXiv:2110.09243

Code (1)

naver/posebert pytorch

Tasks

3D Human Pose Estimation3D Human Reconstruction3D Human Shape EstimationHuman Mesh Recovery

Methods 이 논문이 사용한 방법론

Test 설명 없음
Batch Normalization 설명 없음

Similar Papers 제목 키워드 기반

NeMo: Learning 3D Neural Motion Fields From Multiple Video Instances of the Same Action

2023-01-01 · CVPR 2023 1 · Kuan-Chieh Wang, Zhenzhen Weng, Maria Xenochristou, João Pedro Araújo 외

The task of reconstructing 3D human motion has wide-ranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware, and space co…

3D ReconstructionHuman Mesh RecoveryKeypoint Detection

NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action

2022-12-28 · Kuan-Chieh Wang, Zhenzhen Weng, Maria Xenochristou, Joao Pedro Araujo 외

The task of reconstructing 3D human motion has wideranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware and space constrai…

3D ReconstructionHuman Mesh RecoveryKeypoint Detection

3D Human Mesh Estimation from Single View RGBD

2025-08-11 · Ozhan Suat, Bedirhan Uguz, Batuhan Karagoz, Muhammed Can Keles 외 arxiv

Despite significant progress in 3D human mesh estimation from RGB images; RGBD cameras, offering additional depth data, remain underutilized. In this paper, we present a method for accurate 3D human mesh estimation from …

Point Clouds

MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints

2024-04-10 · Bedirhan Uguz, Ozhan Suat, Batuhan Karagoz, Emre Akbas

This paper presents Key2Mesh, a model that takes a set of 2D human pose keypoints as input and estimates the corresponding body mesh. Since this process does not involve any visual (i.e. RGB image) data, the model can be…

Domain Adaptation

Deformable Mesh Transformer for 3D Human Mesh Recovery

2023-01-01 · CVPR 2023 1 · Yusuke Yoshiyasu

We present Deformable mesh transFormer (DeFormer), a novel vertex-based approach to monocular 3D human mesh recovery. DeFormer iteratively fits a body mesh model to an input image via a mesh alignment feedback loop f…

3D Hand Pose Estimation3D Human Pose EstimationDecoderHuman Mesh Recovery