paper-with-me

홈 › Papers

LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstruction

2026-03-13 · ZY Chen, F Zhu, H Zhu, DY Kong, XK Kuang, YJ Zhang, CM Jiang arxiv

Recent 3D Gaussian Splatting (3DGS) methods have demonstrated the feasibility of self-driving scene reconstruction and novel view synthesis. However, most existing methods either rely solely on cameras or use LiDAR only for Gaussian initialization or depth supervision, while the rich scene information contained in point clouds, such as reflectance, and the complementarity between LiDAR and RGB have not been fully exploited, leading to degradation in challenging self-driving scenes, such as those with high ego-motion and complex lighting. To address these issues, we propose a robust and efficient LiDAR-reflectance-guided Salient Gaussian Splatting method (LR-SGS) for self-driving scenes, which introduces a structure-aware Salient Gaussian representation, initialized from geometric and reflectance feature points extracted from LiDAR and refined through a salient transform and improved density control to capture edge and planar structures. Furthermore, we calibrate LiDAR intensity into reflectance and attach it to each Gaussian as a lighting-invariant material channel, jointly aligned with RGB to enforce boundary consistency. Extensive experiments on the Waymo Open Dataset demonstrate that LR-SGS achieves superior reconstruction performance with fewer Gaussians and shorter training time. In particular, on Complex Lighting scenes, our method surpasses OmniRe by 1.18 dB PSNR.

📄 PDF Abstract BibTeX arXiv:2603.12647

Code (0)

등록된 구현이 없습니다.

Tasks

Novel View SynthesisPoint Clouds

Similar Papers 제목 키워드 기반

Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints

2026-06-25 · Huaiyuan Weng, Huibin Li, Chul Min Yeum arxiv

In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS). It is a lightweight Gaussian Splatting pipeline that leverages LiDAR-inertial-visual SLAM. Structu…

Point Clouds

PolGS++: Physically-Guided Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction

2026-03-11 · Yufei Han, Chu Zhou, Youwei Lyu, Qi Chen 외 arxiv

Accurate reconstruction of reflective surfaces remains a fundamental challenge in computer vision, with broad applications in real-time virtual reality and digital content creation. Although 3D Gaussian Splatting (3DGS) …

GeomGS: LiDAR-Guided Geometry-Aware Gaussian Splatting for Robot Localization

2025-01-23 · Jaewon Lee, Mangyu Kong, Minseong Park, Euntai Kim

Mapping and localization are crucial problems in robotics and autonomous driving. Recent advances in 3D Gaussian Splatting (3DGS) have enabled precise 3D mapping and scene understanding by rendering photo-realistic image…

3DGSAutonomous DrivingScene Understanding

GS-LiDAR: Generating Realistic LiDAR Point Clouds with Panoramic Gaussian Splatting

2025-01-22 · Junzhe Jiang, Chun Gu, Yurui Chen, Li Zhang

LiDAR novel view synthesis (NVS) has emerged as a novel task within LiDAR simulation, offering valuable simulated point cloud data from novel viewpoints to aid in autonomous driving systems. However, existing LiDAR NVS m…

Autonomous DrivingNeRFNovel View Synthesis

LIT-GS: LiDAR-Inertial-Thermal Gaussian Splatting for Illumination-Robust Mapping

2026-06-18 · Shikuan Shi, Chunran Zheng, Jiaming Xu, Tianyong Ye 외 arxiv

Gaussian Splatting has enabled real-time neural rendering, yet existing LiDAR-inertial-visual (LIV) Gaussian mapping pipelines remain fragile under illumination changes and texture-deficient scenes due to their reliance …