paper-with-me

홈 › Papers

MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips

2025-08-07 · Shibo Wang, Haonan He, Maria Parelli, Christoph Gebhardt, Zicong Fan, Jie Song arxiv

Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static grips leave parts of the object unobserved, resulting in implausible reconstructions. To overcome this, we present MagicHOI, a method for reconstructing hands and objects from short monocular interaction videos, even under limited viewpoint variation. Our key insight is that, despite the scarcity of paired 3D hand-object data, large-scale novel view synthesis diffusion models offer rich object supervision. This supervision serves as a prior to regularize unseen object regions during hand interactions. Leveraging this insight, we integrate a novel view synthesis model into our hand-object reconstruction framework. We further align hand to object by incorporating visible contact constraints. Our results demonstrate that MagicHOI significantly outperforms existing state-of-the-art hand-object reconstruction methods. We also show that novel view synthesis diffusion priors effectively regularize unseen object regions, enhancing 3D hand-object reconstruction.

📄 PDF Abstract BibTeX arXiv:2508.05506

Code (0)

등록된 구현이 없습니다.

Tasks

Novel View Synthesis

Similar Papers 제목 키워드 기반

HandyPriors: Physically Consistent Perception of Hand-Object Interactions with Differentiable Priors

2023-11-28 · Shutong Zhang, Yi-Ling Qiao, Guanglei Zhu, Eric Heiden 외

Various heuristic objectives for modeling hand-object interaction have been proposed in past work. However, due to the lack of a cohesive framework, these objectives often possess a narrow scope of applicability and are …

Human-Object Interaction DetectionObjectPose Estimation

ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation

2023-05-02 · Zehao Zhu, Jiashun Wang, Yuzhe Qin, Deqing Sun 외

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator ca…

Hand Pose EstimationObjectPose Estimation

Hand-held Object Reconstruction from RGB Video with Dynamic Interaction

2025-01-01 · CVPR 2025 1 · Shijian Jiang, Qi Ye, Rengan Xie, Yuchi Huo 외

This work aims to reconstruct the 3D geometry of a rigid object manipulated by one or both hands using monocular RGB video. Previous methods rely on Structure-from-Motion or hand priors to estimate relative motion be…

3D Generation3D geometryObjectObject Reconstruction+1

EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos

2026-01-03 · Hongming Fu, Wenjia Wang, Xiaozhen Qiao, Rolandos Alexandros Potamias 외 arxiv

We propose EgoGrasp, the first method to reconstruct world-space hand-object interactions (W-HOI) from dynamic egoview videos, supporting open-vocabulary objects. Accurate W-HOI reconstruction is critical for embodied in…

Hand Pose Estimation

Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions

2026-04-14 · Ayce Idil Aytekin, Xu Chen, Zhengyang Shen, Thabo Beeler 외 arxiv

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that optimize heavy neural representations, ou…