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Mobile Robots Autonomous Exploration with Reinforcement Learning

2020-12-14 · CUHK Course IERG5350 2020 12 · Haojie Shi, LI ANG

Reinforcement Learning, a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives while interacting with a complex and uncertain environment. And it has quite a few applications in playing game or controlling a robot after exploration and exploitation. Our project is aimed at designing an efficient robot autonomous exploration algorithm based on reinforcement learning. Our work is based on the HouseExpo dataset and we developed reinforcement learning algorithm on it, showing that the robot can efficiently explore uncertain environments with a smart behavior. Our work is based on Double DQN with proportional prioritization[7], and we improve the algorithm by encoding history observation, adding global explored map and designing external reward via Artificial Potential Field.

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reinforcement-learningReinforcement LearningReinforcement Learning (RL)

Methods 이 논문이 사용한 방법론

Q-Learning Q-Learning is an off-policy temporal difference control algorithm: $$Q\left(S\_{t}, A\_{t}\right) \leftarrow Q\left(S\_{t}, A\_{t}\right) + \alpha\left[R_{t+1} +…
DQN A DQN, or Deep Q-Network, approximates a state-value function in a Q-Learning framework with a neural network. In the Atari…
Experience Replay Experience Replay is a replay memory technique used in reinforcement learning where we store the agent’s experiences at each time-step, $e\_{t} = \left(s\_{t}, a\_{t}, r\_{t},…
Double Q-learning Double Q-learning is an off-policy reinforcement learning algorithm that utilises double estimation to counteract overestimation problems with traditional Q-learning. The…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
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