paper-with-me

Papers

Multi-view Surface Reconstruction Using Normal and Reflectance Cues

2025-06-04 · Robin Bruneau, Baptiste Brument, Yvain Quéau, Jean Mélou, François Bernard Lauze, Jean-Denis Durou, Lilian Calvet

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a versatile framework that incorporates multi-view normal and optionally reflectance maps into radiance-based surface reconstruction. Our approach employs a pixel-wise joint re-parametrization of reflectance and surface normals, representing them as a vector of radiances under simulated, varying illumination. This formulation enables seamless incorporation into standard surface reconstruction pipelines, such as traditional multi-view stereo (MVS) frameworks or modern neural volume rendering (NVR) ones. Combined with the latter, our approach achieves state-of-the-art performance on multi-view photometric stereo (MVPS) benchmark datasets, including DiLiGenT-MV, LUCES-MV and Skoltech3D. In particular, our method excels in reconstructing fine-grained details and handling challenging visibility conditions. The present paper is an extended version of the earlier conference paper by Brument et al. (in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024), featuring an accelerated and more robust algorithm as well as a broader empirical evaluation. The code and data relative to this article is available at https://github.com/RobinBruneau/RNb-NeuS2.

📄 PDF Abstract BibTeX arXiv:2506.04115

Code (2)

robinbruneau/rnb-neus2 공식 구현
bbrument/rnb-neus pytorch

Tasks

Surface Reconstruction

Similar Papers 제목 키워드 기반

nLMVS-Net: Deep Non-Lambertian Multi-View Stereo

2022-07-25 · Kohei Yamashita, Yuto Enyo, Shohei Nobuhara, Ko Nishino

We introduce a novel multi-view stereo (MVS) method that can simultaneously recover not just per-pixel depth but also surface normals, together with the reflectance of textureless, complex non-Lambertian surfaces capture…

Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance

2021-05-25 · CVPR 2021 1 · Ziang Cheng, Hongdong Li, Yuta Asano, Yinqiang Zheng 외

Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstruction. The major obstacle revolves arou…

3D geometry3D Object Reconstruction3D ReconstructionBRDF estimation+1

RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction

2023-12-02 · CVPR 2024 1 · Baptiste Brument, Robin Bruneau, Yvain Quéau, Jean Mélou 외

This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance…

3D ReconstructionMulti-View 3D Reconstruction

Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Images

2020-07-20 · ECCV 2020 8 · Sai Bi, Zexiang Xu, Kalyan Sunkavalli, Miloš Hašan 외

We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation c…

Neural Multi-View Self-Calibrated Photometric Stereo without Photometric Stereo Cues

2025-07-30 · Xu Cao, Takafumi Taketomi arxiv

We propose a neural inverse rendering approach that jointly reconstructs geometry, spatially varying reflectance, and lighting conditions from multi-view images captured under varying directional lighting. Unlike prior m…

Inverse Rendering