paper-with-me

Papers

RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction

2023-12-02 · CVPR 2024 1 · Baptiste Brument, Robin Bruneau, Yvain Quéau, Jean Mélou, François Bernard Lauze, Jean-Denis, Jean-Denis Durou, Lilian Calvet

This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal, considering them as a vector of radiances rendered under simulated, varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast, recent multi-view photometric stereo (MVPS) methods depend on multiple, potentially conflicting objectives. Despite its apparent simplicity, our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score, Chamfer distance, and mean angular error metrics. Notably, it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility.

📄 PDF Abstract BibTeX arXiv:2312.01215

Code (1)

bbrument/rnb-neus 공식 구현 pytorch

Tasks

3D ReconstructionMulti-View 3D Reconstruction

Similar Papers 제목 키워드 기반

Multi-view Surface Reconstruction Using Normal and Reflectance Cues

2025-06-04 · Robin Bruneau, Baptiste Brument, Yvain Quéau, Jean Mélou 외

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this pap…

Surface Reconstruction

Reconstructing Objects in-the-wild for Realistic Sensor Simulation

2023-11-09 · Ze Yang, Sivabalan Manivasagam, Yun Chen, Jingkang Wang 외

Reconstructing objects from real world data and rendering them at novel views is critical to bringing realism, diversity and scale to simulation for robotics training and testing. In this work, we present NeuSim, a novel…

Diversity

Depth-NeuS: Neural Implicit Surfaces Learning for Multi-view Reconstruction Based on Depth Information Optimization

2023-03-30 · Hanqi Jiang, Cheng Zeng, Runnan Chen, Shuai Liang 외

Recently, methods for neural surface representation and rendering, for example NeuS, have shown that learning neural implicit surfaces through volume rendering is becoming increasingly popular and making good progress. H…

Object ReconstructionSurface Reconstruction

Fine-detailed Neural Indoor Scene Reconstruction using multi-level importance sampling and multi-view consistency

2024-10-10 · Xinghui Li, Yuchen Ji, Xiansong Lai, Wanting Zhang

Recently, neural implicit 3D reconstruction in indoor scenarios has become popular due to its simplicity and impressive performance. Previous works could produce complete results leveraging monocular priors of normal or …

3D ReconstructionIndoor Scene ReconstructionSurface Reconstruction

MVCPS-NeuS: Multi-view Constrained Photometric Stereo for Neural Surface Reconstruction

2024-01-01 · CVPR 2024 1 · Hiroaki Santo, Fumio Okura, Yasuyuki Matsushita

Multi-view photometric stereo (MVPS) recovers a high-fidelity 3D shape of a scene by benefiting from both multi-view stereo and photometric stereo. While photometric stereo boosts detailed shape reconstruction it nec…

Surface Reconstruction