paper-with-me

홈 › Papers

NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields

2023-09-22 · Xiaoxue Chen, Junchen Liu, Hao Zhao, Guyue Zhou, Ya-Qin Zhang

Neural radiance fields (NeRF) have revolutionized the field of image-based view synthesis. However, NeRF uses straight rays and fails to deal with complicated light path changes caused by refraction and reflection. This prevents NeRF from successfully synthesizing transparent or specular objects, which are ubiquitous in real-world robotics and A/VR applications. In this paper, we introduce the refractive-reflective field. Taking the object silhouette as input, we first utilize marching tetrahedra with a progressive encoding to reconstruct the geometry of non-Lambertian objects and then model refraction and reflection effects of the object in a unified framework using Fresnel terms. Meanwhile, to achieve efficient and effective anti-aliasing, we propose a virtual cone supersampling technique. We benchmark our method on different shapes, backgrounds and Fresnel terms on both real-world and synthetic datasets. We also qualitatively and quantitatively benchmark the rendering results of various editing applications, including material editing, object replacement/insertion, and environment illumination estimation. Codes and data are publicly available at https://github.com/dawning77/NeRRF.

📄 PDF Abstract BibTeX arXiv:2309.13039

Code (1)

dawning77/nerrf 공식 구현 pytorch

Tasks

3D ReconstructionNeRFObject

Similar Papers 제목 키워드 기반

SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping

2025-05-30 · Mingxu Zhang, Xiaoqi Li, Jiahui Xu, Kaichen Zhou 외

Recent advancements in 3D robotic manipulation have improved grasping of everyday objects, but transparent and specular materials remain challenging due to depth sensing limitations. While several 3D reconstruction and d…

3D Object Reconstruction3D ReconstructionDepth CompletionObject Reconstruction+2

TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians

2025-04-26 · Letian Huang, Dongwei Ye, Jialin Dan, Chengzhi Tao 외

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pos…

3D Object ReconstructionInverse RenderingNovel View SynthesisObject Reconstruction+1

RT-GS: Gaussian Splatting with Reflection and Transmittance Primitives

2026-04-01 · Kunnong Zeng, Chensheng Peng, Yichen Xie, Masayoshi Tomizuka 외 arxiv

Gaussian Splatting is a powerful tool for reconstructing diffuse scenes, but it struggles to simultaneously model specular reflections and the appearance of objects behind semi-transparent surfaces. These specular reflec…

Novel View Synthesis

NeuGrasp: Generalizable Neural Surface Reconstruction with Background Priors for Material-Agnostic Object Grasp Detection

2025-03-05 · Qingyu Fan, Yinghao Cai, Chao Li, Wenzhe He 외

Robotic grasping in scenes with transparent and specular objects presents great challenges for methods relying on accurate depth information. In this paper, we introduce NeuGrasp, a neural surface reconstruction method t…

Robotic GraspingSurface Reconstruction

Frequency-Based 3D Reconstruction of Transparent and Specular Objects

2014-06-01 · CVPR 2014 6 · Ding Liu, Xida Chen, Yee-Hong Yang

3D reconstruction of transparent and specular objects is a very challenging topic in computer vision. For transparent and specular objects, which have complex interior and exterior structures that can reflect and refract…

3D ReconstructionImage Matting