OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender
Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction. The use of multiple 360-degree omnidirectional images for these tasks is increasingly favored due to advantages in data acquisition and comprehensive scene capture. However, the inherent geometric distortions in common omnidirectional representations, such as equirectangular projection (particularly severe in polar regions and varying with latitude), pose substantial challenges to achieving high-fidelity 3D reconstructions. Current datasets, while valuable, often lack the specific focus, scene composition, and ground truth granularity required to systematically benchmark and drive progress in overcoming these omnidirectional-specific challenges. To address this critical gap, we introduce Omnidirectional Blender 3D (OB3D), a new synthetic dataset curated for advancing 3D reconstruction from multiple omnidirectional images. OB3D features diverse and complex 3D scenes generated from Blender 3D projects, with a deliberate emphasis on challenging scenarios. The dataset provides comprehensive ground truth, including omnidirectional RGB images, precise omnidirectional camera parameters, and pixel-aligned equirectangular maps for depth and normals, alongside evaluation metrics. By offering a controlled yet challenging environment, OB3Daims to facilitate the rigorous evaluation of existing methods and prompt the development of new techniques to enhance the accuracy and reliability of 3D reconstruction from omnidirectional images.
Code (1)
Tasks
3DGS3D ReconstructionBenchmarkingNeRFMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender
Multimodal agents can create complex videos in software such as Blender by coding without relying on diffusion models. Yet video understanding benchmarks still evaluate models mainly through question answering. If an age…
Question AnsweringSpherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction
Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulation…
BlenderGym: Benchmarking Foundational Model Systems for Graphics Editing
3D graphics editing is crucial in applications like movie production and game design, yet it remains a time-consuming process that demands highly specialized domain expertise. Automating this process is challenging becau…
3D ReconstructionBenchmarkingGame DesignMath+1SweepNet: Wide-baseline Omnidirectional Depth Estimation
Omnidirectional depth sensing has its advantage over the conventional stereo systems since it enables us to recognize the objects of interest in all directions without any blind regions. In this paper, we propose a novel…
Depth EstimationOmniGS: Fast Radiance Field Reconstruction using Omnidirectional Gaussian Splatting
Photorealistic reconstruction relying on 3D Gaussian Splatting has shown promising potential in various domains. However, the current 3D Gaussian Splatting system only supports radiance field reconstruction using undisto…
GPU