paper-with-me

홈 › Papers

PAPL-SLAM: Principal Axis-Anchored Monocular Point-Line SLAM

2024-10-16 · Guanghao Li, Yu Cao, Qi Chen, Yifan Yang, Jian Pu

In point-line SLAM systems, the utilization of line structural information and the optimization of lines are two significant problems. The former is usually addressed through structural regularities, while the latter typically involves using minimal parameter representations of lines in optimization. However, separating these two steps leads to the loss of constraint information to each other. We anchor lines with similar directions to a principal axis and optimize them with $n+2$ parameters for $n$ lines, solving both problems together. Our method considers scene structural information, which can be easily extended to different world hypotheses while significantly reducing the number of line parameters to be optimized, enabling rapid and accurate mapping and tracking. To further enhance the system's robustness and avoid mismatch, we have modeled the line-axis probabilistic data association and provided the algorithm for axis creation, updating, and optimization. Additionally, considering that most real-world scenes conform to the Atlanta World hypothesis, we provide a structural line detection strategy based on vertical priors and vanishing points. Experimental results and ablation studies on various indoor and outdoor datasets demonstrate the effectiveness of our system.

📄 PDF Abstract BibTeX arXiv:2410.12324

Code (0)

등록된 구현이 없습니다.

Tasks

Line Detection

Similar Papers 제목 키워드 기반

KappaPlace: Learning Hyperspherical Uncertainty for Visual Place Recognition via Prototype-Anchored Supervision

2026-05-19 · Maya Yanko, Yoli Shavit arxiv

Visual Place Recognition (VPR) is critical for autonomous navigation, yet state-of-the-art methods lack well-calibrated uncertainty estimation. Standard pipelines cannot reliably signal when a query is ambiguous or a mat…

Visual Place Recognition

HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstruction

2024-11-27 · Wei zhang, Qing Cheng, David Skuddis, Niclas Zeller 외

We present HI-SLAM2, a geometry-aware Gaussian SLAM system that achieves fast and accurate monocular scene reconstruction using only RGB input. Existing Neural SLAM or 3DGS-based SLAM methods often trade off between rend…

3DGS

Outdoor Monocular SLAM with Global Scale-Consistent 3D Gaussian Pointmaps

2025-07-04 · Chong Cheng, Sicheng Yu, Zijian Wang, Yifan Zhou 외

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipel…

3DGSNovel View Synthesis

Comparison of Various SLAM Systems for Mobile Robot in an Indoor Environment

2025-01-16 · Maksim Filipenko, Ilya Afanasyev

This article presents a comparative analysis of a mobile robot trajectories computed by various ROS-based SLAM systems. For this reason we developed a prototype of a mobile robot with common sensors: 2D lidar, a monocula…

All

Keyframe-based monocular SLAM: design, survey, and future directions

2016-07-02 · Georges Younes, Daniel Asmar, Elie Shammas, John Zelek

Extensive research in the field of monocular SLAM for the past fifteen years has yielded workable systems that found their way into various applications in robotics and augmented reality. Although filter-based monocular …

Survey