paper-with-me

Papers

Perception-Aware Point-Based Value Iteration for Partially Observable Markov Decision Processes

2019-05-01 · ICLR 2019 5 · Mahsa Ghasemi, Ufuk Topcu

Partially observable Markov decision processes (POMDPs) are a widely-used framework to model decision-making with uncertainty about the environment and under stochastic outcome. In conventional POMDP models, the observations that the agent receives originate from fixed known distribution. However, in a variety of real-world scenarios the agent has an active role in its perception by selecting which observations to receive. Due to combinatorial nature of such selection process, it is computationally intractable to integrate the perception decision with the planning decision. To prevent such expansion of the action space, we propose a greedy strategy for observation selection that aims to minimize the uncertainty in state. We develop a novel point-based value iteration algorithm that incorporates the greedy strategy to achieve near-optimal uncertainty reduction for sampled belief points. This in turn enables the solver to efficiently approximate the reachable subspace of belief simplex by essentially separating computations related to perception from planning. Lastly, we implement the proposed solver and demonstrate its performance and computational advantage in a range of robotic scenarios where the robot simultaneously performs active perception and planning.

📄 PDF Abstract BibTeX

Code (0)

등록된 구현이 없습니다.

Tasks

Decision Making

Similar Papers 제목 키워드 기반

Point-Based Value Iteration for POMDPs with Neural Perception Mechanisms

2023-06-30 · Rui Yan, Gabriel Santos, Gethin Norman, David Parker 외

The increasing trend to integrate neural networks and conventional software components in safety-critical settings calls for methodologies for their formal modelling, verification and correct-by-construction policy synth…

Collision AvoidanceDecision MakingDecision Making Under Uncertainty

HSVI-based Online Minimax Strategies for Partially Observable Stochastic Games with Neural Perception Mechanisms

2024-04-16 · Rui Yan, Gabriel Santos, Gethin Norman, David Parker 외

We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function …

counterfactualHeuristic Search

Simultaneous Perception-Action Design via Invariant Finite Belief Sets

2021-09-10 · Michael Hibbard, Takashi Tanaka, Ufuk Topcu

Although perception is an increasingly dominant portion of the overall computational cost for autonomous systems, only a fraction of the information perceived is likely to be relevant to the current task. To alleviate th…

Exploiting Submodular Value Functions For Scaling Up Active Perception

2020-09-21 · Yash Satsangi, Shimon Whiteson, Frans A. Oliehoek, Matthijs T. J. Spaan

In active perception tasks, an agent aims to select sensory actions that reduce its uncertainty about one or more hidden variables. While partially observable Markov decision processes (POMDPs) provide a natural model fo…

Perseus: Randomized Point-based Value Iteration for POMDPs

2011-09-09 · M. T. J. Spaan, N. Vlassis

Partially observable Markov decision processes (POMDPs) form an attractive and principled framework for agent planning under uncertainty. Point-based approximate techniques for POMDPs compute a policy based on a finite s…