Practical Projective Structure From Motion (P2SfM)
This paper presents a solution to the Projective Structure from Motion (PSfM) problem able to deal efficiently with missing data, outliers and, for the first time, large scale 3D reconstruction scenarios. By embedding the projective depths into the projective parameters of the points and views, we decrease the number of unknowns to estimate and improve computational speed by optimizing standard linear Least Squares systems instead of homogeneous ones. In order to do so, we show that an extension of the linear constraints from the Generalized Projective Reconstruction Theorem can be transferred to the projective parameters, ensuring also a valid projective reconstruction in the process. We use an incremental approach that, starting from a solvable sub-problem, incrementally adds views and points until completion with a robust, outliers free, procedure. Experiments with simulated data shows that our approach is performing well, both in term of the quality of the reconstruction and the capacity to handle missing data and outliers with a reduced computational time. Finally, results on real datasets shows the ability of the method to be used in medium and large scale 3D reconstruction scenarios with high ratios of missing data (up to 98%).
Code (0)
등록된 구현이 없습니다.
Tasks
3D ReconstructionvalidMethods 이 논문이 사용한 방법론
Similar Papers 제목 키워드 기반
Image stitching with perspective-preserving warping
Image stitching algorithms often adopt the global transformation, such as homography, and work well for planar scenes or parallax free camera motions. However, these conditions are easily violated in practice. With casua…
Image StitchingSelf-Calibration Supported Robust Projective Structure-from-Motion
Typical Structure-from-Motion (SfM) pipelines rely on finding correspondences across images, recovering the projective structure of the observed scene and upgrading it to a metric frame using camera self-calibration cons…
Camera CalibrationvalidDROP: Dynamics Responses from Human Motion Prior and Projective Dynamics
Synthesizing realistic human movements, dynamically responsive to the environment, is a long-standing objective in character animation, with applications in computer vision, sports, and healthcare, for motion prediction …
Data AugmentationDiversitymotion predictionMotion SynthesisCritical configurations for three projective views
The problem of structure from motion is concerned with recovering the 3-dimensional structure of an object from a set of 2-dimensional images taken by unknown cameras. Generally, all information can be uniquely recovered…
PRaDA: Projective Radial Distortion Averaging
We tackle the problem of automatic calibration of radially distorted cameras in challenging conditions. Accurately determining distortion parameters typically requires either 1) solving the full Structure from Motion…
3D Reconstruction