paper-with-me

Papers

Real-Time Neural Rasterization for Large Scenes

2023-11-09 · ICCV 2023 1 · Jeffrey Yunfan Liu, Yun Chen, Ze Yang, Jingkang Wang, Sivabalan Manivasagam, Raquel Urtasun

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at large scale (>10000 square meters). Traditional graphics-based rasterization rendering is fast for large scenes but lacks realism and requires expensive manually created assets. Our approach combines the best of both worlds by taking a moderate-quality scaffold mesh as input and learning a neural texture field and shader to model view-dependant effects to enhance realism, while still using the standard graphics pipeline for real-time rendering. Our method outperforms existing neural rendering methods, providing at least 30x faster rendering with comparable or better realism for large self-driving and drone scenes. Our work is the first to enable real-time rendering of large real-world scenes.

📄 PDF Abstract BibTeX arXiv:2311.05607

Code (0)

등록된 구현이 없습니다.

Tasks

Neural RenderingNovel View Synthesis

Similar Papers 제목 키워드 기반

HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting

2026-05-29 · Dawid Pająk, Martin Bisson, Rodolfo Lima arxiv

3D Gaussian Splatting (3DGS) has become the standard for real-time novel view synthesis on commodity GPUs. Its pipeline ties spatial partitioning and rasterization to one tile size, yet the two pull in opposite direction…

Novel View Synthesis

SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Time

2025-07-24 · Yun Chen, Matthew Haines, Jingkang Wang, Sahil Jain 외 arxiv

High-fidelity sensor simulation of light-based sensors such as cameras and LiDARs is critical for safe and accurate autonomy testing. Neural radiance field (NeRF)-based methods that reconstruct sensor observations via ra…

EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis

2024-10-02 · Alexander Mai, Peter Hedman, George Kopanas, Dor Verbin 외

We present Exact Volumetric Ellipsoid Rendering (EVER), a method for real-time differentiable emission-only volume rendering. Unlike recent rasterization based approach by 3D Gaussian Splatting (3DGS), our primitive base…

3DGSNeRFNovel View Synthesis

UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3D Scenes

2025-12-04 · Changhe Liu, Ehsan Javanmardi, Naren Bao, Alex Orsholits 외 arxiv

Ray tracing 3D Gaussian particles enables realistic effects such as depth of field, refractions, and flexible camera modeling for novel-view synthesis. However, existing methods trace Gaussians through proxy geometry, wh…

UE4-NeRF:Neural Radiance Field for Real-Time Rendering of Large-Scale Scene

2023-10-20 · NeurIPS 2023 11

Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photograp…

3D Reconstruction4kNeRFNeural Rendering