Real3D: Scaling Up Large Reconstruction Models with Real-World Images
The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view captures. Although these resources simplify the training procedure, they are hard to scale up beyond the existing datasets and they are not necessarily representative of the real distribution of object shapes. To address these limitations, in this paper, we introduce Real3D, the first LRM system that can be trained using single-view real-world images. Real3D introduces a novel self-training framework that can benefit from both the existing synthetic data and diverse single-view real images. We propose two unsupervised losses that allow us to supervise LRMs at the pixel- and semantic-level, even for training examples without ground-truth 3D or novel views. To further improve performance and scale up the image data, we develop an automatic data curation approach to collect high-quality examples from in-the-wild images. Our experiments show that Real3D consistently outperforms prior work in four diverse evaluation settings that include real and synthetic data, as well as both in-domain and out-of-domain shapes. Code and model can be found here: https://hwjiang1510.github.io/Real3D/
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data
We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real…
3D Reconstruction3D Scene ReconstructionRobot Learning with Super-Linear Scaling
Scaling robot learning requires data collection pipelines that scale favorably with human effort. In this work, we propose Crowdsourcing and Amortizing Human Effort for Real-to-Sim-to-Real(CASHER), a pipeline for scaling…
3D ReconstructionRayDer: Scalable Self-Supervised Novel View Synthesis from Real-World Video
Self-supervised novel view synthesis (NVS) remains challenging to scale, despite the abundance of video data, largely due to the brittleness of training on realistic videos and the hard-to-predict scaling behavior of mul…
Novel View SynthesisFreeScale: Scaling 3D Scenes via Certainty-Aware Free-View Generation
The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photo…
Novel View Synthesis4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos
We propose 4DGT, a 4D Gaussian-based Transformer model for dynamic scene reconstruction, trained entirely on real-world monocular posed videos. Using 4D Gaussian as an inductive bias, 4DGT unifies static and dynamic comp…
Inductive Bias