paper-with-me

홈 › Papers

RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video

2021-06-22 · Jiayi Wang, Franziska Mueller, Florian Bernard, Suzanne Sorli, Oleksandr Sotnychenko, Neng Qian, Miguel A. Otaduy, Dan Casas, Christian Theobalt

Tracking and reconstructing the 3D pose and geometry of two hands in interaction is a challenging problem that has a high relevance for several human-computer interaction applications, including AR/VR, robotics, or sign language recognition. Existing works are either limited to simpler tracking settings (e.g., considering only a single hand or two spatially separated hands), or rely on less ubiquitous sensors, such as depth cameras. In contrast, in this work we present the first real-time method for motion capture of skeletal pose and 3D surface geometry of hands from a single RGB camera that explicitly considers close interactions. In order to address the inherent depth ambiguities in RGB data, we propose a novel multi-task CNN that regresses multiple complementary pieces of information, including segmentation, dense matchings to a 3D hand model, and 2D keypoint positions, together with newly proposed intra-hand relative depth and inter-hand distance maps. These predictions are subsequently used in a generative model fitting framework in order to estimate pose and shape parameters of a 3D hand model for both hands. We experimentally verify the individual components of our RGB two-hand tracking and 3D reconstruction pipeline through an extensive ablation study. Moreover, we demonstrate that our approach offers previously unseen two-hand tracking performance from RGB, and quantitatively and qualitatively outperforms existing RGB-based methods that were not explicitly designed for two-hand interactions. Moreover, our method even performs on-par with depth-based real-time methods.

📄 PDF Abstract BibTeX arXiv:2106.11725

Code (0)

등록된 구현이 없습니다.

Tasks

3D ReconstructionSign Language Recognition

Similar Papers 제목 키워드 기반

V-Hands: Touchscreen-based Hand Tracking for Remote Whiteboard Interaction

2024-09-20 · Xinshuang Liu, Yizhong Zhang, Xin Tong

In whiteboard-based remote communication, the seamless integration of drawn content and hand-screen interactions is essential for an immersive user experience. Previous methods either require bulky device setups for capt…

Pose Tracking

Event-based tracking of human hands

2023-04-13 · Laura Duarte, Mohammad Safeea, Pedro Neto

This paper proposes a novel method for human hands tracking using data from an event camera. The event camera detects changes in brightness, measuring motion, with low latency, no motion blur, low power consumption and h…

Depth EstimationDynamic Time WarpingRelation

Back to RGB: 3D tracking of hands and hand-object interactions based on short-baseline stereo

2017-05-15 · Paschalis Panteleris, Antonis Argyros

We present a novel solution to the problem of 3D tracking of the articulated motion of human hand(s), possibly in interaction with other objects. The vast majority of contemporary relevant work capitalizes on depth infor…

3D Reconstruction

3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera

2023-12-21 · Christen Millerdurai, Diogo Luvizon, Viktor Rudnev, André Jonas 외

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitati…

3D Pose Estimation3D ReconstructionPose Estimation

MediaPipe Hands: On-device Real-time Hand Tracking

2020-06-18 · Fan Zhang, Valentin Bazarevsky, Andrey Vakunov, Andrei Tkachenka 외

We present a real-time on-device hand tracking pipeline that predicts hand skeleton from single RGB camera for AR/VR applications. The pipeline consists of two models: 1) a palm detector, 2) a hand landmark model. It's i…