paper-with-me

Papers

RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images

2025-03-18 · CVPR 2025 1 · Junjin Xiao, Qing Zhang, Yonewei Nie, Lei Zhu, Wei-Shi Zheng

This paper presents RoGSplat, a novel approach for synthesizing high-fidelity novel views of unseen human from sparse multi-view images, while requiring no cumbersome per-subject optimization. Unlike previous methods that typically struggle with sparse views with few overlappings and are less effective in reconstructing complex human geometry, the proposed method enables robust reconstruction in such challenging conditions. Our key idea is to lift SMPL vertices to dense and reliable 3D prior points representing accurate human body geometry, and then regress human Gaussian parameters based on the points. To account for possible misalignment between SMPL model and images, we propose to predict image-aligned 3D prior points by leveraging both pixel-level features and voxel-level features, from which we regress the coarse Gaussians. To enhance the ability to capture high-frequency details, we further render depth maps from the coarse 3D Gaussians to help regress fine-grained pixel-wise Gaussians. Experiments on several benchmark datasets demonstrate that our method outperforms state-of-the-art methods in novel view synthesis and cross-dataset generalization. Our code is available at https://github.com/iSEE-Laboratory/RoGSplat.

📄 PDF Abstract BibTeX arXiv:2503.14198

Code (1)

isee-laboratory/rogsplat 공식 구현 pytorch

Tasks

Novel View Synthesis

Similar Papers 제목 키워드 기반

HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features

2024-11-05 · Arnab Dey, Cheng-You Lu, Andrew I. Comport, Srinath Sridhar 외

Recent advancements in radiance field rendering show promising results in 3D scene representation, where Gaussian splatting-based techniques emerge as state-of-the-art due to their quality and efficiency. Gaussian splatt…

Feature SplattingPose Estimation

Generalizable Human Gaussian Splatting via Multi-view Semantic Consistency

2026-04-28 · Jingi Kim, Wonjun Kim arxiv

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined struct…

Generalizable Human Gaussians for Sparse View Synthesis

2024-07-17 · Youngjoong Kwon, Baole Fang, Yixing Lu, Haoye Dong 외

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While the…

NeRFNeural Rendering

GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views

2024-11-18 · Boyao Zhou, Shunyuan Zheng, Hanzhang Tu, Ruizhi Shao 외

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessi…

Depth EstimationNovel View Synthesis

SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Images

2024-11-27 · Yanyan Li, Yixin Fang, Federico Tombari, Gim Hee Lee

Sparse Multi-view Images can be Learned to predict explicit radiance fields via Generalizable Gaussian Splatting approaches, which can achieve wider application prospects in real-life when ground-truth camera parameters …

DecoderNovel View Synthesis