paper-with-me

홈 › Papers

SDL-MVS: View Space and Depth Deformable Learning Paradigm for Multi-View Stereo Reconstruction in Remote Sensing

2024-05-27 · Yong-Qiang Mao, Hanbo Bi, Liangyu Xu, Kaiqiang Chen, Zhirui Wang, Xian Sun, Kun fu

Research on multi-view stereo based on remote sensing images has promoted the development of large-scale urban 3D reconstruction. However, remote sensing multi-view image data suffers from the problems of occlusion and uneven brightness between views during acquisition, which leads to the problem of blurred details in depth estimation. To solve the above problem, we re-examine the deformable learning method in the Multi-View Stereo task and propose a novel paradigm based on view Space and Depth deformable Learning (SDL-MVS), aiming to learn deformable interactions of features in different view spaces and deformably model the depth ranges and intervals to enable high accurate depth estimation. Specifically, to solve the problem of view noise caused by occlusion and uneven brightness, we propose a Progressive Space deformable Sampling (PSS) mechanism, which performs deformable learning of sampling points in the 3D frustum space and the 2D image space in a progressive manner to embed source features to the reference feature adaptively. To further optimize the depth, we introduce Depth Hypothesis deformable Discretization (DHD), which achieves precise positioning of the depth prior by adaptively adjusting the depth range hypothesis and performing deformable discretization of the depth interval hypothesis. Finally, our SDL-MVS achieves explicit modeling of occlusion and uneven brightness faced in multi-view stereo through the deformable learning paradigm of view space and depth, achieving accurate multi-view depth estimation. Extensive experiments on LuoJia-MVS and WHU datasets show that our SDL-MVS reaches state-of-the-art performance. It is worth noting that our SDL-MVS achieves an MAE error of 0.086, an accuracy of 98.9% for <0.6m, and 98.9% for <3-interval on the LuoJia-MVS dataset under the premise of three views as input.

📄 PDF Abstract BibTeX arXiv:2405.17140

Code (0)

등록된 구현이 없습니다.

Tasks

3D ReconstructionDepth Estimation

Methods 이 논문이 사용한 방법론

MAE 설명 없음

Similar Papers 제목 키워드 기반

DFA3D: 3D Deformable Attention For 2D-to-3D Feature Lifting

2023-07-24 · ICCV 2023 1 · Hongyang Li, Hao Zhang, Zhaoyang Zeng, Shilong Liu 외

In this paper, we propose a new operator, called 3D DeFormable Attention (DFA3D), for 2D-to-3D feature lifting, which transforms multi-view 2D image features into a unified 3D space for 3D object detection. Existing feat…

3D Object Detectionobject-detectionObject Detection

Learning Deformable Hypothesis Sampling for Accurate PatchMatch Multi-View Stereo

2023-12-26 · Hongjie Li, Yao Guo, Xianwei Zheng, Hanjiang Xiong

This paper introduces a learnable Deformable Hypothesis Sampler (DeformSampler) to address the challenging issue of noisy depth estimation for accurate PatchMatch Multi-View Stereo (MVS). We observe that the heuristic de…

Depth EstimationDepth Prediction

On Robust Cross-View Consistency in Self-Supervised Monocular Depth Estimation

2022-09-19 · Haimei Zhao, Jing Zhang, Zhuo Chen, Bo Yuan 외

Remarkable progress has been made in self-supervised monocular depth estimation (SS-MDE) by exploring cross-view consistency, e.g., photometric consistency and 3D point cloud consistency. However, they are very vulnerabl…

Depth EstimationMonocular Depth Estimation

Deform360: A Massive Multi-view Visuotactile Dataset for Deformable World Models

2026-07-06 · Hongyu Li, Wanjia Fu, Xiaoyan Cong, Zekun Li 외 arxiv

Predicting object dynamics (i.e., world modeling) is a fundamental challenge for robotic manipulation, and modeling deformable objects presents a particularly difficult case due to their high-dimensional state spaces and…

DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction

2024-12-05 · Xuesong Li, Jinguang Tong, Jie Hong, Vivien Rolland 외

Dynamic scene reconstruction from monocular video is critical for real-world applications. This paper tackles the dual challenges of dynamic novel-view synthesis and 3D geometry reconstruction by introducing a hybrid fra…

3D geometry3D ReconstructionNovel View Synthesis