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Simulation-based reinforcement learning for real-world autonomous driving

2019-11-29 · Błażej Osiński, Adam Jakubowski, Piotr Miłoś, Paweł Zięcina, Christopher Galias, Silviu Homoceanu, Henryk Michalewski

We use reinforcement learning in simulation to obtain a driving system controlling a full-size real-world vehicle. The driving policy takes RGB images from a single camera and their semantic segmentation as input. We use mostly synthetic data, with labelled real-world data appearing only in the training of the segmentation network. Using reinforcement learning in simulation and synthetic data is motivated by lowering costs and engineering effort. In real-world experiments we confirm that we achieved successful sim-to-real policy transfer. Based on the extensive evaluation, we analyze how design decisions about perception, control, and training impact the real-world performance.

📄 PDF Abstract BibTeX arXiv:1911.12905

Code (1)

deepsense-ai/carla-birdeye-view

Tasks

Autonomous Drivingreinforcement-learningReinforcement LearningReinforcement Learning (RL)SegmentationSemantic Segmentation

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