paper-with-me

Papers

Spherical Latent Motion Prior for Physics-Based Simulated Humanoid Control

2026-03-01 · Jing Tan, Weisheng Xu, Xiangrui Jiang, Jiaxi Zhang, Kun Yang, Kai Wu, Jiaqi Xiong, Shiting Chen, Yangfan Li, Yixiao Feng, Yuetong Fang, Yujia Zou, Yiqun Song, Renjing Xu arxiv

Learning motion priors for physics-based humanoid control is an active research topic. Existing approaches mainly include variational autoencoders (VAE) and adversarial motion priors (AMP). VAE introduces information loss, and random latent sampling may sometimes produce invalid behaviors. AMP suffers from mode collapse and struggles to capture diverse motion skills. We present the Spherical Latent Motion Prior (SLMP), a two-stage method for learning motion priors. In the first stage, we train a high-quality motion tracking controller. In the second stage, we distill the tracking controller into a spherical latent space. A combination of distillation, a discriminator, and a discriminator-guided local semantic consistency constraint shapes a structured latent action space, allowing stable random sampling without information loss. To evaluate SLMP, we collect a two-hour human combat motion capture dataset and show that SLMP preserves fine motion detail without information loss, and random sampling yields semantically valid and stable behaviors. When applied to a two-agent physics-based combat task, SLMP produces human-like and physically plausible combat behaviors only using simple rule-based rewards. Furthermore, SLMP generalizes across different humanoid robot morphologies, demonstrating its transferability beyond a single simulated avatar.

📄 PDF Abstract BibTeX arXiv:2603.01294

Code (0)

등록된 구현이 없습니다.

Similar Papers 제목 키워드 기반

Versatile Physics-based Character Control with Hybrid Latent Representation

2025-03-17 · Jinseok Bae, Jungdam Won, Donggeun Lim, Inwoo Hwang 외

We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared across multiple tasks, the physics contro…

Motion Generationmotion in-betweeningQuantization

Enhancing anomaly detection with topology-aware autoencoders

2025-02-14 · Vishal S. Ngairangbam, Błażej Rozwoda, Kazuki Sakurai, Michael Spannowsky

Anomaly detection in high-energy physics is essential for identifying new physics beyond the Standard Model. Autoencoders provide a signal-agnostic approach but are limited by the topology of their latent space. This wor…

Anomaly Detection

Physics-Aware Neural Operators for Direct Inversion in 3D Photoacoustic Tomography

2025-09-11 · Jiayun Wang, Yousuf Aborahama, Arya Khokhar, Yang Zhang 외 arxiv

Learning physics-constrained inverse operators-rather than post-processing physics-based reconstructions-is a broadly applicable strategy for problems with expensive forward models. We demonstrate this principle in three…

InsActor: Instruction-driven Physics-based Characters

2023-12-28 · NeurIPS 2023 11 · Jiawei Ren, Mingyuan Zhang, Cunjun Yu, Xiao Ma 외

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instruc…

Motion GenerationMotion Planning

DEMOS: Dynamic Environment Motion Synthesis in 3D Scenes via Local Spherical-BEV Perception

2024-03-04 · Jingyu Gong, Min Wang, Wentao Liu, Chen Qian 외

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesi…

motion predictionMotion Synthesis