The FastMap Algorithm for Shortest Path Computations
We present a new preprocessing algorithm for embedding the nodes of a given edge-weighted undirected graph into a Euclidean space. The Euclidean distance between any two nodes in this space approximates the length of the shortest path between them in the given graph. Later, at runtime, a shortest path between any two nodes can be computed with A* search using the Euclidean distances as heuristic. Our preprocessing algorithm, called FastMap, is inspired by the data mining algorithm of the same name and runs in near-linear time. Hence, FastMap is orders of magnitude faster than competing approaches that produce a Euclidean embedding using Semidefinite Programming. FastMap also produces admissible and consistent heuristics and therefore guarantees the generation of shortest paths. Moreover, FastMap applies to general undirected graphs for which many traditional heuristics, such as the Manhattan Distance heuristic, are not well defined. Empirically, we demonstrate that A* search using the FastMap heuristic is competitive with A* search using other state-of-the-art heuristics, such as the Differential heuristic.
Code (0)
등록된 구현이 없습니다.
Similar Papers 제목 키워드 기반
Revisiting FastMap: New Applications
FastMap was first introduced in the Data Mining community for generating Euclidean embeddings of complex objects. In this dissertation, we first present FastMap to generate Euclidean embeddings of graphs in near-linear t…
Community DetectionFastMap: Fast Queries Initialization Based Vectorized HD Map Reconstruction Framework
Reconstruction of high-definition maps is a crucial task in perceiving the autonomous driving environment, as its accuracy directly impacts the reliability of prediction and planning capabilities in downstream modules. C…
Autonomous DrivingComputational EfficiencyDecoderLearning to Prune: Speeding up Repeated Computations
It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valu…
Embedding Directed Graphs in Potential Fields Using FastMap-D
Embedding undirected graphs in a Euclidean space has many computational benefits. FastMap is an efficient embedding algorithm that facilitates a geometric interpretation of problems posed on undirected graphs. However, E…
FastMapSVM: Classifying Complex Objects Using the FastMap Algorithm and Support-Vector Machines
Neural Networks and related Deep Learning methods are currently at the leading edge of technologies used for classifying objects. However, they generally demand large amounts of time and data for model training; and thei…
General ClassificationInterpretable Machine Learning