paper-with-me

홈 › Papers

TO-Scene: A Large-scale Dataset for Understanding 3D Tabletop Scenes

2022-03-17 · Mutian Xu, Pei Chen, Haolin Liu, Xiaoguang Han

Many basic indoor activities such as eating or writing are always conducted upon different tabletops (e.g., coffee tables, writing desks). It is indispensable to understanding tabletop scenes in 3D indoor scene parsing applications. Unfortunately, it is hard to meet this demand by directly deploying data-driven algorithms, since 3D tabletop scenes are rarely available in current datasets. To remedy this defect, we introduce TO-Scene, a large-scale dataset focusing on tabletop scenes, which contains 20,740 scenes with three variants. To acquire the data, we design an efficient and scalable framework, where a crowdsourcing UI is developed to transfer CAD objects from ModelNet and ShapeNet onto tables from ScanNet, then the output tabletop scenes are simulated into real scans and annotated automatically. Further, a tabletop-aware learning strategy is proposed for better perceiving the small-sized tabletop instances. Notably, we also provide a real scanned test set TO-Real to verify the practical value of TO-Scene. Experiments show that the algorithms trained on TO-Scene indeed work on the realistic test data, and our proposed tabletop-aware learning strategy greatly improves the state-of-the-art results on both 3D semantic segmentation and object detection tasks. Dataset and code are available at https://github.com/GAP-LAB-CUHK-SZ/TO-Scene.

📄 PDF Abstract BibTeX arXiv:2203.09440

Code (1)

GAP-LAB-CUHK-SZ/TO-Scene 공식 구현 pytorch

Tasks

3D Semantic Segmentationobject-detectionObject DetectionScene ParsingSemantic Segmentation

Similar Papers 제목 키워드 기반

MesaTask: Towards Task-Driven Tabletop Scene Generation via 3D Spatial Reasoning

2025-09-26 · Jinkun Hao, Naifu Liang, Zhen Luo, Xudong Xu 외 arxiv

The ability of robots to interpret human instructions and execute manipulation tasks necessitates the availability of task-relevant tabletop scenes for training. However, traditional methods for creating these scenes rel…

Spatial ReasoningScene Generation

TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulation

2025-12-01 · Ziqian Wang, Yonghao He, Licheng Yang, Wei Zou 외 arxiv

Simulation provides a low-cost, scalable pathway to large-scale robotic manipulation data collection. However, existing 3D scene generation methods can rarely be applied directly to manipulation data synthesis, as their …

Scene Generation

STABLE: Simulation-Ready Tabletop Layout Generation via a Semantics-Physics Dual System

2026-05-15 · Zhen Luo, Yixuan Yang, Xudong Xu, Jinkun Hao 외 arxiv

Generating simulation-ready tabletop scenes from task instructions is an intriguing and promising research direction in the field of Embodied AI. However, existing task-to-scene generation methods rely exclusively on lar…

Spatial ReasoningScene Generation

OCTScenes: A Versatile Real-World Dataset of Tabletop Scenes for Object-Centric Learning

2023-06-16 · Yinxuan Huang, Tonglin Chen, Zhimeng Shen, Jinghao Huang 외

Humans possess the cognitive ability to comprehend scenes in a compositional manner. To empower AI systems with similar capabilities, object-centric learning aims to acquire representations of individual objects from vis…

ObjectRepresentation Learning

RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics

2024-11-25 · CVPR 2025 1 · Chan Hee Song, Valts Blukis, Jonathan Tremblay, Stephen Tyree 외

Spatial understanding is a crucial capability that enables robots to perceive their surroundings, reason about their environment, and interact with it meaningfully. In modern robotics, these capabilities are increasingly…

Robot ManipulationScene UnderstandingSpatial Reasoning