paper-with-me

홈 › Papers

VirtualCube: An Immersive 3D Video Communication System

2021-12-13 · Yizhong Zhang, Jiaolong Yang, Zhen Liu, Ruicheng Wang, Guojun Chen, Xin Tong, Baining Guo

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD cameras for capturing the 3D geometry and texture of a user. We design VirtualCube so that the task of data capturing is standardized and significantly simplified, and everything can be built using off-the-shelf hardware. We use VirtualCubes as the basic building blocks of a virtual conferencing environment, and we provide each VirtualCube user with a surrounding display showing life-size videos of remote participants. To achieve real-time rendering of remote participants, we develop the V-Cube View algorithm, which uses multi-view stereo for more accurate depth estimation and Lumi-Net rendering for better rendering quality. The VirtualCube system correctly preserves the mutual eye gaze between participants, allowing them to establish eye contact and be aware of who is visually paying attention to them. The system also allows a participant to have side discussions with remote participants as if they were in the same room. Finally, the system sheds lights on how to support the shared space of work items (e.g., documents and applications) and track the visual attention of participants to work items.

📄 PDF Abstract BibTeX arXiv:2112.06730

Code (0)

등록된 구현이 없습니다.

Tasks

3D geometryDepth Estimation

Methods 이 논문이 사용한 방법론

AWARE We propose to theoretically and empirically examine the effect of incorporating weighting schemes into walk-aggregating GNNs. To this end, we propose a simple, interpretable, and…

Similar Papers 제목 키워드 기반

Semantic Communication Enabled Holographic Video Processing and Transmission

2025-10-15 · Jingkai Ying, Zhiyuan Qi, Yulong Feng, Zhijin Qin 외 arxiv

Holographic video communication is considered a paradigm shift in visual communications, becoming increasingly popular for its ability to offer immersive experiences. This article provides an overview of holographic vide…

Semantic Communication

RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch

2023-02-28 · Yizhong Zhang, Zhiqi Li, Sicheng Xu, Chong Li 외

Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability…

3D geometry

Attention based Occlusion Removal for Hybrid Telepresence Systems

2021-12-02 · Surabhi Gupta, Ashwath Shetty, Avinash Sharma

Traditionally, video conferencing is a widely adopted solution for telecommunication, but a lack of immersiveness comes inherently due to the 2D nature of facial representation. The integration of Virtual Reality (VR) in…

3D Face ReconstructionBlockingDecoderFace Reconstruction

FVV Live: A real-time free-viewpoint video system with consumer electronics hardware

2020-07-01 · Pablo Carballeira, Carlos Carmona, César Díaz, Daniel Berjón 외

FVV Live is a novel end-to-end free-viewpoint video system, designed for low cost and real-time operation, based on off-the-shelf components. The system has been designed to yield high-quality free-viewpoint video using …

Semantic Communication-Enabled Cloud-Edge-End-collaborative Metaverse Services Architecure

2025-03-08 · YuXuan Li, Sheng Jinag, Bizhu Wang

With technology advancing and the pursuit of new audiovisual experiences strengthening, the metaverse has gained surging enthusiasm. However, it faces practical hurdles as substantial data like high-resolution virtual sc…

3D Reconstruction3D Scene ReconstructionSemantic Communication