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Visualizing MuZero Models

2021-02-25 · ICML Workshop URL 2021 7 · Joery A. de Vries, Ken S. Voskuil, Thomas M. Moerland, Aske Plaat

MuZero, a model-based reinforcement learning algorithm that uses a value equivalent dynamics model, achieved state-of-the-art performance in Chess, Shogi and the game of Go. In contrast to standard forward dynamics models that predict a full next state, value equivalent models are trained to predict a future value, thereby emphasizing value relevant information in the representations. While value equivalent models have shown strong empirical success, there is no research yet that visualizes and investigates what types of representations these models actually learn. Therefore, in this paper we visualize the latent representation of MuZero agents. We find that action trajectories may diverge between observation embeddings and internal state transition dynamics, which could lead to instability during planning. Based on this insight, we propose two regularization techniques to stabilize MuZero's performance. Additionally, we provide an open-source implementation of MuZero along with an interactive visualizer of learned representations, which may aid further investigation of value equivalent algorithms.

📄 PDF Abstract BibTeX arXiv:2102.12924

Code (1)

kaesve/muzero 공식 구현 tf

Tasks

Game of GoModel-based Reinforcement Learning

Methods 이 논문이 사용한 방법론

ReLU How Do I Communicate to Expedia? How Do I Communicate to Expedia? – Call ☎️ +1-(888) 829 (0881) or +1-805-330-4056 or +1-805-330-4056 for Live Support & Special Travel…
Batch Normalization 설명 없음
Residual Connection 설명 없음
Residual Block Residual Blocks are skip-connection blocks that learn residual functions with reference to the layer inputs, instead of learning unreferenced functions. They were introduced…
Average Pooling 설명 없음
Monte-Carlo Tree Search Monte-Carlo Tree Search is a planning algorithm that accumulates value estimates obtained from Monte Carlo simulations in order to successively direct simulations towards more…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
Prioritized Experience Replay Prioritized Experience Replay is a type of experience replay in reinforcement learning where we more frequently replay…

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