Papers Scene Generation
“Scene Generation” 태그가 달린 논문 524편 · 필터 해제
StreetDiff: Multi-view Street Scenes Generation via Cross-view Consistent Multi-view Stable Diffusion with Structure Prompts
Multi-view diffusion models have shown strong performance in scenes with strong geometric priors and sparse semantics, such as indoor rooms or simple outdoor environments (e.g., fields, courtyards). However, they often f…
Scene GenerationSceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution
Diverse and simulation-ready indoor scenes are essential for interactive entertainment and embodied AI, yet their scalable generation remains challenging. Recent agentic text-to-3D scene pipelines that rely on vision-lan…
Scene GenerationScenePilot: Grow-and-Repair Policy for Text-Driven 3D Indoor Scene Generation
Text-driven 3D indoor scene generation has advanced from dataset-bound layout modeling to open-vocabulary synthesis with large language and vision-language models. Yet existing methods remain limited: one-pass generators…
Scene GenerationSpatialCrafter: Single Image World Modeling with Generative 3D Proxies
Explorable image-to-scene generation is essential for applications in gaming, robotics, and virtual reality. Existing methods based on video diffusion model (VDM) commonly rely on incomplete conditioning signals such as …
Scene GenerationPoint CloudsTowards Surgical World-Action Modeling: A Preliminary Joint Visual-Trajectory Forecasting for Surgical Motion Planning
Reliable surgical planning requires models to anticipate not only how instruments will move, but also how the operative visual state will evolve together with such motion. Existing approaches typically treat future scene…
Trajectory ForecastingTrajectory PredictionMotion ForecastingScene GenerationBeyond Placement and Articulation: Usage-Driven Code Scenes for Embodied Interaction
Indoor scene synthesis provides essential environments for embodied AI, robotic manipulation, and simulation-based policy learning. Recent code-based scene generation methods produce editable and extensible environments,…
Indoor Scene SynthesisScene GenerationGS-Voxel: Fitting-Free Structured Latents for Large-Scale 3DGS Generation
Many scalable latent 3D generators operate on structured tensors, whereas pre-optimized 3D Gaussian Splatting (3DGS) reconstructions are unordered, spatially irregular, and vary widely in primitive count. We present GS-V…
Scene GenerationTraining with synthetic data for drone detection in thermal imagery
Ground-to-Air (G2A) drone detection in medium- and long-wave infrared (MWIR/LWIR) imagery is challenging due to reduced texture information, sensor noise, weak thermal contrast, and the scarcity of annotated data. This w…
Scene GenerationGaussianDWM++: Language-Grounded 3D Gaussian Driving World Model for Unified Scene Understanding, Editing, and Multi-Modal Generation
Driving World Models (DWMs) have recently advanced rapidly with generative models, yet most existing methods mainly focus on conditional scene generation and lack explicit 3D scene understanding, language-grounded reason…
Scene UnderstandingScene GenerationVisual GroundingiARCS: Iterative Agentic RL for Controllable 3D Scene Generation
Synthetic 3D scene generation is increasingly used as a data source for computer vision and embodied AI, but existing generators often optimize perceptual realism without reliably satisfying task-critical functional cons…
Synthetic Data GenerationReinforcement LearningScene GenerationWorldClaw: Agentic 3D Open-World Generation at Scale
Generating large-scale, freely explorable 3D worlds from open-ended text remains challenging because a system must jointly maintain global spatial coherence, rich local content, and explicit assets suitable for downstrea…
Scene GenerationLong-term Traffic Scene Prediction via Polynomial Representations in Autonomous Driving
This thesis addresses fundamental challenges in traffic scene prediction for autonomous driving by introducing robust and computationally efficient models based on polynomial representations. While conventional sequence-…
Computational EfficiencyAutonomous DrivingScene GenerationGlobal Graph-Validated Optimization for VLM-based 3D Indoor Scene Generation
We study open-vocabulary 3D indoor layout generation, which synthesizes diverse and physically plausible scenes from unlabeled 3D assets using free-form language instructions. Recent methods leverage large language model…
Scene GenerationBioVLN: A Simulation Platform for Visual Language Navigation in Biomedical Laboratories
Biomedical laboratory robots must navigate to instruments before performing experimental procedures. Existing embodied navigation platforms are designed for household environments and treat a target as an object center o…
Scene GenerationFPSGen: Flexible Point Cloud Scene Generation with BEV-Supported Transport Flows
Existing point-based generative methods for outdoor scenes primarily focus on LiDAR-conditioned completion. During training, noisy point clouds are constructed by perturbing complete ground-truth scenes, whereas during i…
Scene GenerationPoint CloudsPlanCraft: Sketch, Refine, and Furnish for Architect-Inspired Progressive 3D Residential Scene Generation
Two structural insights have been overlooked in automated residential floor plan generation. First, design is inherently progressive. Architects begin with rough strokes and refine them over time, whereas existing method…
Spatial ReasoningScene GenerationEvolvingWorld: An Open-Schema Framework for Co-Evolving Role-Play Agents and World Model in Interactive Literary World
This paper introduces EvolvingWorld, a framework and benchmark for character and world co-evolution in interactive literary worlds. Existing systems either treat interactive literary simulation as static persona imitatio…
Scene GenerationXiaomi-Robotics-U0: Unified Embodied Synthesis with World Foundation Model
Recent foundation image and video generation models offer strong generalization and controllability, but their direct application to embodied scenarios is limited by requirements for multi-view consistency, geometric coh…
Text-to-Image GenerationScene GenerationVideo GenerationImage EditingRoboSnap: One-Shot Real-to-Sim Scene Generation for Generalizable Robot Learning and Evaluation
Recovering real-world scenes as interactive simulation environments can enable generalizable robot learning and reproducible policy evaluation. However, constructing scenes that are both physically stable and visually fa…
Synthetic Data GenerationScene GenerationSynCity 3000: Bootstrapping Scene-Scale 3D Diffusion
We present SynCity 3000, a framework for generating 3D scenes that are globally coherent while enabling fine-grained layout control. Building on the ability of current image-to-3D generators to produce complex 3D assets …
Scene Generation