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Papers text-based games

“text-based games” 태그가 달린 논문 75편 · 필터 해제

SituatedThinker: Grounding LLM Reasoning with Real-World through Situated Thinking

2025-05-25 · Junnan Liu, Linhao Luo, Thuy-Trang Vu, Gholamreza Haffari

Recent advances in large language models (LLMs) demonstrate their impressive reasoning capabilities. However, the reasoning confined to internal parametric space limits LLMs' access to real-time information and understan…

Mathematical ReasoningMulti-hop Question AnsweringQuestion Answeringtext-based games

Monte Carlo Planning with Large Language Model for Text-Based Game Agents

2025-04-23 · Zijing Shi, Meng Fang, Ling Chen

Text-based games provide valuable environments for language-based autonomous agents. However, planning-then-learning paradigms, such as those combining Monte Carlo Tree Search (MCTS) and reinforcement learning (RL), are …

Language ModelingLanguage ModellingLarge Language ModelReinforcement Learning (RL)+1

TextArena

2025-04-15 · Leon Guertler, Bobby Cheng, Simon Yu, Bo Liu 외

TextArena is an open-source collection of competitive text-based games for training and evaluation of agentic behavior in Large Language Models (LLMs). It spans 57+ unique environments (including single-player, two-playe…

text-based games

Persona Dynamics: Unveiling the Impact of Personality Traits on Agents in Text-Based Games

2025-04-09 · Seungwon Lim, Seungbeen Lee, Dongjun Min, Youngjae Yu

Artificial agents are increasingly central to complex interactions and decision-making tasks, yet aligning their behaviors with desired human values remains an open challenge. In this work, we investigate how human-like …

Decision Makingtext-based games

TextGames: Learning to Self-Play Text-Based Puzzle Games via Language Model Reasoning

2025-02-25 · Frederikus Hudi, Genta Indra Winata, Ruochen Zhang, Alham Fikri Aji

Reasoning is a fundamental capability of large language models (LLMs), enabling them to comprehend, analyze, and solve complex problems. In this paper, we introduce TextGames, an innovative benchmark specifically crafted…

Instruction FollowingLanguage ModelingLanguage ModellingLogical Reasoning+1

Positive Experience Reflection for Agents in Interactive Text Environments

2024-11-04 · Philip Lippmann, Matthijs T. J. Spaan, Jie Yang

Intelligent agents designed for interactive environments face significant challenges in text-based games, a domain that demands complex reasoning and adaptability. While agents based on large language models (LLMs) using…

text-based games

Malinowski in the Age of AI: Can large language models create a text game based on an anthropological classic?

2024-10-27 · Michael Peter Hoffmann, Jan Fillies, Adrian Paschke

Recent advancements in Large Language Models (LLMs) like ChatGPT and GPT-4 have shown remarkable abilities in a wide range of tasks such as summarizing texts and assisting in coding. Scientific research has demonstrated …

Misinformationtext-based games

Better than Your Teacher: LLM Agents that learn from Privileged AI Feedback

2024-10-07 · Sanjiban Choudhury, Paloma Sodhi

While large language models (LLMs) show impressive decision-making abilities, current methods lack a mechanism for automatic self-improvement from errors during task execution. We propose LEAP, an iterative fine-tuning f…

Decision Makingtext-based games

You Have Thirteen Hours in Which to Solve the Labyrinth: Enhancing AI Game Masters with Function Calling

2024-09-11 · Jaewoo Song, Andrew Zhu, Chris Callison-Burch

Developing a consistent and reliable AI game master for text-based games is a challenging task due to the limitations of large language models (LLMs) and the complexity of the game master's role. This paper presents a no…

text-based games

STARLING: Self-supervised Training of Text-based Reinforcement Learning Agent with Large Language Models

2024-06-09 · Shreyas Basavatia, Keerthiram Murugesan, Shivam Ratnakar

Interactive fiction games have emerged as an important application to improve the generalization capabilities of language-based reinforcement learning (RL) agents. Existing environments for interactive fiction games are …

Reinforcement Learning (RL)text-based games

Automatic Bug Detection in LLM-Powered Text-Based Games Using LLMs

2024-06-06 · Claire Jin, Sudha Rao, Xiangyu Peng, Portia Botchway 외

Advancements in large language models (LLMs) are revolutionizing interactive game design, enabling dynamic plotlines and interactions between players and non-player characters (NPCs). However, LLMs may exhibit flaws such…

Game Designtext-based games

EXPLORER: Exploration-guided Reasoning for Textual Reinforcement Learning

2024-03-15 · Kinjal Basu, Keerthiram Murugesan, Subhajit Chaudhury, Murray Campbell 외

Text-based games (TBGs) have emerged as an important collection of NLP tasks, requiring reinforcement learning (RL) agents to combine natural language understanding with reasoning. A key challenge for agents attempting t…

Natural Language Understandingreinforcement-learningReinforcement LearningReinforcement Learning (RL)+1

Large Language Models Are Neurosymbolic Reasoners

2024-01-17 · Meng Fang, Shilong Deng, Yudi Zhang, Zijing Shi 외

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLM…

Common Sense ReasoningMathtext-based gamesvalid

Language Model-In-The-Loop: Data Optimal Approach to Learn-To-Recommend Actions in Text Games

2023-11-13 · Arjun Vaithilingam Sudhakar, Prasanna Parthasarathi, Janarthanan Rajendran, Sarath Chandar

Large Language Models (LLMs) have demonstrated superior performance in language understanding benchmarks. CALM, a popular approach, leverages linguistic priors of LLMs -- GPT-2 -- for action candidate recommendations to …

Language ModelingLanguage Modellingtext-based games

Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Games

2023-11-03 · Keunwoo Peter Yu

In natural language processing, interactive text-based games serve as a test bed for interactive AI systems. Prior work has proposed to play text-based games by acting based on discrete knowledge graphs constructed by th…

Graph Neural NetworkKnowledge Graphstext-based games

ScriptWorld: Text Based Environment For Learning Procedural Knowledge

2023-07-08 · Abhinav Joshi, Areeb Ahmad, Umang Pandey, Ashutosh Modi

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictiona…

Language ModelingLanguage ModellingNatural Language Understandingtext-based games

ByteSized32: A Corpus and Challenge Task for Generating Task-Specific World Models Expressed as Text Games

2023-05-24 · Ruoyao Wang, Graham Todd, Eric Yuan, Ziang Xiao 외

In this work, we investigate the capacity of language models to generate explicit, interpretable, and interactive world models of scientific and common-sense reasoning tasks. We operationalize this as a task of generatin…

Code GenerationCommon Sense ReasoningIn-Context Learningtext-based games

Knowledge-enhanced Agents for Interactive Text Games

2023-05-08 · Prateek Chhikara, Jiarui Zhang, Filip Ilievski, Jonathan Francis 외

Communication via natural language is a key aspect of machine intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. Significant progress has been…

Instruction FollowingKnowledge GraphsLanguage ModellingProcedural Text Understanding+3

A Minimal Approach for Natural Language Action Space in Text-based Games

2023-05-06 · Dongwon Kelvin Ryu, Meng Fang, Shirui Pan, Gholamreza Haffari 외

Text-based games (TGs) are language-based interactive environments for reinforcement learning. While language models (LMs) and knowledge graphs (KGs) are commonly used for handling large action space in TGs, it is unclea…

Knowledge Graphstext-based games

Learn What Is Possible, Then Choose What Is Best: Disentangling One-To-Many Relations in Language Through Text-based Games

2023-04-14 · Benjamin Towle, Ke Zhou

Language models pre-trained on large self-supervised corpora, followed by task-specific fine-tuning has become the dominant paradigm in NLP. These pre-training datasets often have a one-to-many structure--e.g. in dialogu…

Knowledge Distillationtext-based gamesvalid
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