paper-with-me

Papers

A Badminton Recognition and Tracking System Based on Context Multi-feature Fusion

2023-06-26 · Xinyu Wang, Jianwei Li

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so on, prevent many classic methods from performing well on ball detection and tracking. In this paper, we present a method for detecting and tracking badminton balls. According to the characteristics of different ball speeds, two trajectory clip trackers are designed based on different rules to capture the correct trajectory of the ball. Meanwhile, combining contextual information, two rounds of detection from coarse-grained to fine-grained are used to solve the challenges encountered in badminton detection. The experimental results show that the precision, recall, and F1-measure of our method, reach 100%, 72.6% and 84.1% with the data without occlusion, respectively.

📄 PDF Abstract BibTeX arXiv:2306.14492

Code (0)

등록된 구현이 없습니다.

Methods 이 논문이 사용한 방법론

Focus 설명 없음
CLIP Contrastive Language-Image Pre-training (CLIP), consisting of a simplified version of ConVIRT trained from scratch, is an efficient method of image representation learning…

Similar Papers 제목 키워드 기반

Tracking Players in a Badminton Court by Two Cameras

2023-08-09 · Young-Ching Chou, Shen-Ru Zhang, Bo-Wei Chen, Hong-Qi Chen 외

This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on t…

Multi-Object TrackingObject Tracking

MonoTrack: Shuttle trajectory reconstruction from monocular badminton video

2022-04-04 · Paul Liu, Jui-Hsien Wang

Trajectory estimation is a fundamental component of racket sport analytics, as the trajectory contains information not only about the winning and losing of each point, but also how it was won or lost. In sports such as b…

3D ReconstructionSports Ball Detection and Tracking

Bridging the Gap: Doubles Badminton Analysis with Singles-Trained Models

2025-08-19 · Seungheon Baek, Jinhyuk Yun arxiv

Badminton is known as one of the fastest racket sports in the world. Despite doubles matches being more prevalent in international tournaments than singles, previous research has mainly focused on singles due to the chal…

Multi-Object TrackingContrastive Learning

BST: Badminton Stroke-type Transformer for Skeleton-based Action Recognition in Racket Sports

2025-02-28 · Jing-Yuan Chang

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory trackin…

Action RecognitionLine DetectionPose EstimationSkeleton Based Action Recognition+2

Benchmarking Badminton Action Recognition with a New Fine-Grained Dataset

2024-03-19 · Qi Li, Tzu-Chen Chiu, Hsiang-Wei Huang, Min-Te Sun 외

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Tran…

Action RecognitionBenchmarking