paper-with-me

홈 › Papers

A Survey on 3D Gaussian Splatting

2024-01-08 · Guikun Chen, Wenguan Wang

3D Gaussian splatting (GS) has emerged as a transformative technique in explicit radiance field and computer graphics. This innovative approach, characterized by the use of millions of learnable 3D Gaussians, represents a significant departure from mainstream neural radiance field approaches, which predominantly use implicit, coordinate-based models to map spatial coordinates to pixel values. 3D GS, with its explicit scene representation and differentiable rendering algorithm, not only promises real-time rendering capability but also introduces unprecedented levels of editability. This positions 3D GS as a potential game-changer for the next generation of 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in the domain of 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.

📄 PDF Abstract BibTeX arXiv:2401.03890

Code (1)

guikunchen/awesome3dgs 공식 구현

Tasks

3D ReconstructionSurvey

Similar Papers 제목 키워드 기반

3D Gaussian as a New Era: A Survey

2024-02-11 · Ben Fei, Jingyi Xu, Rui Zhang, Qingyuan Zhou 외

3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of Computer Graphics, offering explicit scene representation and novel view synthesis without the reliance on neural networks, such as N…

Autonomous NavigationNeRFNovel View SynthesisSurvey

SUCCESS-GS: Survey of Compactness and Compression for Efficient Static and Dynamic Gaussian Splatting

2025-12-08 · Seokhyun Youn, Soohyun Lee, Geonho Kim, Weeyoung Kwon 외 arxiv

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory an…

Novel View Synthesis3D Reconstruction

Recent Advances in 3D Gaussian Splatting

2024-03-17 · Tong Wu, Yu-Jie Yuan, Ling-Xiao Zhang, Jie Yang 외

The emergence of 3D Gaussian Splatting (3DGS) has greatly accelerated the rendering speed of novel view synthesis. Unlike neural implicit representations like Neural Radiance Fields (NeRF) that represent a 3D scene with …

3DGS3D ReconstructionDynamic ReconstructionNeRF+1

From Volume Rendering to 3D Gaussian Splatting: Theory and Applications

2025-10-20 · Vitor Pereira Matias, Daniel Perazzo, Vinicius Silva, Alberto Raposo 외 arxiv

The problem of 3D reconstruction from posed images is undergoing a fundamental transformation, driven by continuous advances in 3D Gaussian Splatting (3DGS). By modeling scenes explicitly as collections of 3D Gaussians, …

Novel View Synthesis3D Reconstruction

A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understanding

2025-08-07 · Mahmoud Chick Zaouali, Todd Charter, Yehor Karpichev, Brandon Haworth 외 arxiv

Gaussian Splatting has rapidly emerged as a transformative technique for real-time 3D scene representation, offering a highly efficient and expressive alternative to Neural Radiance Fields (NeRF). Its ability to render c…

Scene Understanding