paper-with-me

홈 › Papers

D$^2$GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction

2025-10-09 · Meixi Song, Xin Lin, Dizhe Zhang, Haodong Li, Xiangtai Li, Bo Du, Lu Qi arxiv

Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions. In this work, we identify two key failure modes under sparse-view conditions: overfitting in regions with excessive Gaussian density near the camera, and underfitting in distant areas with insufficient Gaussian coverage. To address these challenges, we propose a unified framework D$^2$GS, comprising two key components: a Depth-and-Density Guided Dropout strategy that suppresses overfitting by adaptively masking redundant Gaussians based on density and depth, and a Distance-Aware Fidelity Enhancement module that improves reconstruction quality in under-fitted far-field areas through targeted supervision. Moreover, we introduce a new evaluation metric to quantify the stability of learned Gaussian distributions, providing insights into the robustness of the sparse-view 3DGS. Extensive experiments on multiple datasets demonstrate that our method significantly improves both visual quality and robustness under sparse view conditions. The project page can be found at: https://insta360-research-team.github.io/DDGS-website/.

📄 PDF Abstract BibTeX arXiv:2510.08566

Code (0)

등록된 구현이 없습니다.

Tasks

Novel View Synthesis

Similar Papers 제목 키워드 기반

Shape-guided Gaussian Splatting for Sparse-View X-ray 3D Reconstruction

2026-09-09 · Pranav Poudel, Florence Dell'Aniello Picard, Nairouz Shehata, Frédéric Lavoie 외 arxiv

Sparse-view X-ray 3D reconstruction is essential for reducing radiation exposure, but recovering a density field from a handful of X-ray projections is severely ill-posed. Recently, 3D Gaussian Splatting has achieved sta…

3D Reconstruction

2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction

2024-12-04 · Wanting Zhang, Haodong Xiang, Zhichao Liao, Xiansong Lai 외

The reconstruction of indoor scenes remains challenging due to the inherent complexity of spatial structures and the prevalence of textureless regions. Recent advancements in 3D Gaussian Splatting have improved novel vie…

Indoor Scene ReconstructionNovel View SynthesisSurface Reconstruction

GDGS: 3D Gaussian Splatting Via Geometry-Guided Initialization And Dynamic Density Control

2025-07-01 · Xingjun Wang, Lianlei Shan arxiv

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic image…

MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densification

2024-07-16 · Zhuoxiao Li, Shanliang Yao, Yijie Chu, Angel F. Garcia-Fernandez 외

In the rapidly evolving field of 3D reconstruction, 3D Gaussian Splatting (3DGS) and 2D Gaussian Splatting (2DGS) represent significant advancements. Although 2DGS compresses 3D Gaussian primitives into 2D Gaussian surfe…

3DGS3D Reconstruction

LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstruction

2026-03-13 · ZY Chen, F Zhu, H Zhu, DY Kong 외 arxiv

Recent 3D Gaussian Splatting (3DGS) methods have demonstrated the feasibility of self-driving scene reconstruction and novel view synthesis. However, most existing methods either rely solely on cameras or use LiDAR only …

Novel View SynthesisPoint Clouds