paper-with-me

Papers

Gamifying Video Object Segmentation

2016-01-05 · Simone Palazzo, Concetto Spampinato, Daniela Giordano

Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of articulated motion and object occlusions; limitations that appear more evident when we compare their performance with the human one. However, manually segmenting objects in videos is largely impractical as it requires a lot of human time and concentration. To address this problem, in this paper we propose an interactive video object segmentation method, which exploits, on one hand, the capability of humans to identify correctly objects in visual scenes, and on the other hand, the collective human brainpower to solve challenging tasks. In particular, our method relies on a web game to collect human inputs on object locations, followed by an accurate segmentation phase achieved by optimizing an energy function encoding spatial and temporal constraints between object regions as well as human-provided input. Performance analysis carried out on challenging video datasets with some users playing the game demonstrated that our method shows a better trade-off between annotation times and segmentation accuracy than interactive video annotation and automated video object segmentation approaches.

📄 PDF Abstract BibTeX arXiv:1601.00825

Code (0)

등록된 구현이 없습니다.

Tasks

Interactive Video Object SegmentationObjectSegmentationSemantic SegmentationVideo Object SegmentationVideo Semantic Segmentation

Similar Papers 제목 키워드 기반

Love in Action: Gamifying Public Video Cameras for Fostering Social Relationships in Real World

2024-10-31 · Zhang Zhang, Da Li, Geng Wu, Yaoning Li 외

In this paper, we create "Love in Action" (LIA), a body language-based social game utilizing video cameras installed in public spaces to enhance social relationships in real-world. In the game, participants assume dual r…

Action RecognitionAttributeHuman Detection

Gamifying the Vehicle Routing Problem with Stochastic Requests

2019-11-14 · Nicholas D. Kullman, Nikita Dudorov, Jorge E. Mendoza, Martin Cousineau 외

Do you remember your first video game console? We remember ours. Decades ago, they provided hours of entertainment. Now, we have repurposed them to solve dynamic and stochastic optimization problems. With deep reinforcem…

Atari GamesDecision MakingDecision Making Under UncertaintyDeep Reinforcement Learning+5

Gamifying Math Education using Object Detection

2023-04-13 · Yueqiu Sun, Rohitkrishna Nambiar, Vivek Vidyasagaran

Manipulatives used in the right way help improve mathematical concepts leading to better learning outcomes. In this paper, we present a phygital (physical + digital) curriculum inspired teaching system for kids aged 5-8 …

MathObjectobject-detectionObject Detection+1

YouTube-VOS: A Large-Scale Video Object Segmentation Benchmark

2018-09-06 · Ning Xu, Linjie Yang, Yuchen Fan, Dingcheng Yue 외

Learning long-term spatial-temporal features are critical for many video analysis tasks. However, existing video segmentation methods predominantly rely on static image segmentation techniques, and methods capturing temp…

Image SegmentationObjectOptical Flow EstimationSegmentation+4

PReMVOS: Proposal-generation, Refinement and Merging for Video Object Segmentation

2018-07-24 · Jonathon Luiten, Paul Voigtlaender, Bastian Leibe

We address semi-supervised video object segmentation, the task of automatically generating accurate and consistent pixel masks for objects in a video sequence, given the first-frame ground truth annotations. Towards this…

ObjectOne-shot visual object segmentationSegmentationSemantic Segmentation+3