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Generate and Edit Your Own Character in a Canonical View

2022-05-06 · Jeong-gi Kwak, Yuanming Li, Dongsik Yoon, David Han, Hanseok Ko

Recently, synthesizing personalized characters from a single user-given portrait has received remarkable attention as a drastic popularization of social media and the metaverse. The input image is not always in frontal view, thus it is important to acquire or predict canonical view for 3D modeling or other applications. Although the progress of generative models enables the stylization of a portrait, obtaining the stylized image in canonical view is still a challenging task. There have been several studies on face frontalization but their performance significantly decreases when input is not in the real image domain, e.g., cartoon or painting. Stylizing after frontalization also results in degenerated output. In this paper, we propose a novel and unified framework which generates stylized portraits in canonical view. With a proposed latent mapper, we analyze and discover frontalization mapping in a latent space of StyleGAN to stylize and frontalize at once. In addition, our model can be trained with unlabelled 2D image sets, without any 3D supervision. The effectiveness of our method is demonstrated by experimental results.

📄 PDF Abstract BibTeX arXiv:2205.02974

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Methods 이 논문이 사용한 방법론

StyleGAN 설명 없음
Dense Connections Dense Connections, or Fully Connected Connections, are a type of layer in a deep neural network that use a linear operation where every input is connected to every output…
Adaptive Instance Normalization 설명 없음
HuMan(Expedia)||How do I get a human at Expedia? How do I get a human at Expedia? How Do I Get a Human at Expedia? – Call ☎️ +1-(888) 829 (0881) or +1-805-330-4056 or +1-805-330-4056 for Real-Time Help & Exclusive…
Feedforward Network A Feedforward Network, or a Multilayer Perceptron (MLP), is a neural network with solely densely connected layers. This is the classic neural network architecture of the…
Convolution A convolution is a type of matrix operation, consisting of a kernel, a small matrix of weights, that slides over input data performing element-wise multiplication with the…
R1 Regularization R_INLINE_MATH_1 Regularization is a regularization technique and gradient penalty for training [generative adversarial…

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